SteamVR

SteamVR

H-street Oct 25, 2021 @ 5:41pm
Help: SteamVR disables Game Controller Configuration
I am doing some SitDown SteamVR setup and running into a very frustrating issue..

I want to play some games on the SteamVR Cinema mode like Control.

But the problem i am having is when i play in SteamVR mode all my control configurations are gone. The Manage Controller Configuration for the game won't even come up with SteamVR Running

Anyway to tell steamvr to ignore or release the configuration for a game so the steaminput and my controller will act normally and steamvr will just be used for display?
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Showing 1-5 of 5 comments
...BadLucky Oct 25, 2021 @ 7:48pm 
For the record, the System Button on a Steam Input controller DOES NOT WORK. If anyone has a way to make this open the normal menu from within SteamVR, please let us know.


You can still access the Steam Input profiles & interface, but the process is a little baffling:

1.
Turn on Controller.

2.
Start SteamVR

3.
Use your headset button to go to the SteamVR Overlay; you may have to restart your computer to make the headset button work (mine breaks when PC enters sleep mode/"S3").

You can also use your tracked controllers which might be easier, initially.

4.
Go to the overlay's game selection and select the "browse all" option...(or whatever button it is that opens the rest of your Steam Library in the "Big Picture"/"SteamVR" interface.

5.
Find the game in the library, and manage the controller configuration from within the game's sub-menu.

>>>>>>>>>>>>Edit:
6.
Start the Game from within the Big Picture Interface inside the SteamVR Overlay, but be sure that you've sent some controller focus into the menu so that it is detected when the game initializes, otherwise, SteamVR might not activate Steam Input (truly baffling).


***The headset cursor or button is more useful in that it can help keep the focus on the Big-Picture interface and make it controllable by the Steam Input device (you can also just turn off the tracked controller while the laser pointer is currently pointing at it). Without this focus, the Steam Input device will not send inputs to the interface...and some interface elements may still force you to use the VR cursors, regardless.

***If your profiles are missing or the controller is not detected, you can try hitting the Steam Icon in the top right and going to the main settings and examine what Steam Input is currently detecting, etc.

***The SteamVR addon for Steam Input must also be enabled. It is enabled, by default, but sometimes gets disabled when SteamVR crashes to safe-mode.
Last edited by ...BadLucky; Oct 25, 2021 @ 7:56pm
...BadLucky Oct 25, 2021 @ 7:54pm 
Added the most critical step in my post above: #6

6.
Start the Game from within the Big Picture Interface inside the SteamVR Overlay, but be sure that you've sent some controller focus into the menu so that it is detected when the game initializes, otherwise, SteamVR might not activate Steam Input (truly baffling).
Last edited by ...BadLucky; Oct 25, 2021 @ 7:55pm
H-street Oct 25, 2021 @ 8:34pm 
ok i need to figure out how the steam big picture in steam vr.. are you talking about just launching the game in the normal steam vr menu that look slike steam bigpicture? because steam bigpicture doesn't launch on the desktop when in vr mode
...BadLucky Oct 26, 2021 @ 3:36pm 
Exactly, everything is inside the SteamVR overlay.

This is the only way I can access my Steam Controller's interface from within game (or get it to be detected on game-launch).

You have to start the game by navigating to it through the overlay, but not the "recent apps section":

SteamVR Overlay (in-headset) > Recent games section > "Browse All" button > [You are now in the "Big Picture" Interface (inside SteamVR Overlay) and can navigate to your game from here].

Before you start the game, you have to make sure you turn your controller on and use it to launch the game. *(from within this Big Picture/SteamVR Overlay interface).

While in game, you can use this method to access the controller interface...its very roundabout, but there's nothing you can do about that (the Steam input system buttons, don't work, the standard overlays like big-picture doesn't work, etc...unless it's through the SteamVR overlay—where it can only be launched using this method).
Last edited by ...BadLucky; Oct 26, 2021 @ 3:39pm
...BadLucky Oct 26, 2021 @ 4:16pm 
I tried running through your scenario (more or less)...

I"m not even sure how you're running the game??? Is it through the SteamVR overlay desktop-viewer?

If that's the case, the overlay is probably blocking all input (possibly the game theatre does this, as well).

You could use a 3rd party app to launch your games in the HMD...(I've heard there are some good free ones)...I use VorpX, instead (for VR and/or 3d-immersion screen conversions, but 2d modes are available, too...and work for all games).

I would imagine any of these would pass through input, but I can't be certain. (Edit: On second though, maybe not, but it's worth a try, maybe)
Last edited by ...BadLucky; Oct 26, 2021 @ 4:18pm
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Date Posted: Oct 25, 2021 @ 5:41pm
Posts: 5