SteamVR
SteamVR and Windows 11
I have read compatibility issues and some improvements and fixes throughout the beta time, but months have passed

I know that it has improved a lot in the performance section for almost all the games, but I do not know in Steamvr if there is any stable improvement, since over the months, I have read freezes, crashes, low fps in many games in VR and incompatibilities in certain virtual reality glasses

I wanted to know if it is fine to switch to windows 11 right now

specs:

PC:
Mother: ROG STRIX X299-EG
CPU: i9-7900Xe @5.2 [delidded+lapped]
Custom Loop: Thermaltake Pacific C360
GPU: Asus Rog Strix 2080ti OG
Ram: GSkill Trident Z 8GBx8 DDR4-3600@3800
DATA: x2 SSD 850 PRO 1TB, Crucial NVMe 275GB M.2, 1tb wd green, 4 tb wd black
PSU: Cougar GX V3 1050w 80+ Gold
OS: Windows 10 Pro x64

VR Peripherals:
HMD HTC Vive Pro
HMD Valve Index
x3 vive trackers
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if you play VR its not worth it till they fix the screen juttering issues.

i have an index with full body trackers as well.
There are some "fixes" that only work temporarily currently.

GPU: EVGA RTX 2080TI FTW3 Ultra Hybrid
CPU: i7 8086K @5.1ghz
RAM: 32Gb Vengeance RGB Pro 4000Mhz
I have had windows 11 since it dropped and to be quite honest, I have not experienced any issues at all but I may have just been lucky. Oh and I use the valve index.
最近の変更はDovahkiinが行いました; 2021年10月9日 18時32分
Dimasick 2021年10月10日 15時37分 
I have had windows 11 since it dropped and to be quite honest, I have not experienced any issues at all but I may have just been lucky. Oh and I use the valve index.






213
mmm
hard to decide xD
So other people are having screen juddering issues? I'm seeing a ton of dropped frames like the picture from this post:

https://i.redd.it/nxfhryuzjxs71.png

The only fix seems to be rebooting... sometimes more than once.
BitReaper 2021年10月12日 2時51分 
leave the main steam app open and fullscreened on your MAIN display windows11 puts steam and all its sub apps in "sleep" while not fully opened
this worked for me
BitReaper の投稿を引用:
leave the main steam app open and fullscreened on your MAIN display windows11 puts steam and all its sub apps in "sleep" while not fully opened
this worked for me

I think you're onto something because I haven't been able to replicate this with any other graphics settings such as HAGS on/off, REBAR on/off, etc... wouldn't surprise me if it's an aggressive background task scheduling feature in W11. I'll let you know if this reliably fixes or reproduces the issue for me.
BitReaper 2021年10月12日 10時56分 
christofin の投稿を引用:
BitReaper の投稿を引用:
leave the main steam app open and fullscreened on your MAIN display windows11 puts steam and all its sub apps in "sleep" while not fully opened
this worked for me

I think you're onto something because I haven't been able to replicate this with any other graphics settings such as HAGS on/off, REBAR on/off, etc... wouldn't surprise me if it's an aggressive background task scheduling feature in W11. I'll let you know if this reliably fixes or reproduces the issue for me.

Yeah i think this is why some people have the issue and some people dont. its the only inconsistency i could find. For me i always minimized steam without even thought to it on win10 but it seems its the only thing that fixes this issue in my case. And i know its not performance cause i have about 9k hours on steam vr on win10 with absolutely no issues until on win11. I hope this helps "solves your issue" even though it still should be fixed on either valves or microsofts side.
Parity 2021年10月23日 18時52分 
I have VR judder/stutter issues since upgrading to Windows 11 as well. I'm not sure if the issue is frame rate related or tracking related though, as the entire scene judders/stutters only when moving my head (even outside of a title/SteamVR home I can see my lighthouses and controllers stutter erratically).

The issue for me usually starts shortly after launching a new title or when loading SteamVR Home. The issue often gets resolved (for a while) by restarting SteamVR (sometimes it requires a few restarts, though). I usually force the restart from within VR by enabling or disabling the Index cameras, which then gives the option to restart SteamVR.

Hardware specs:
- CPU: AMD Ryzen 9 5950X, 3700 MHz (AMD Ryzen Chipset Driver 3.10.08.506, which corrects behavior of UEFI CPPC2 (“preferred core”) in Windows 11, installed)
- Motherboard: Asus ROG Strix X570-E Gaming w/ most recent BIOS
- Memory: 65449 MB (4 x 16 GB DDR4-3200 DDR4)
- Video Card: NVIDIA GeForce RTX 3080 (Driver Version: 30.0.14.9613)
- Audio device: Speakers (Realtek Audio)
- Monitors: 2 x LG 27GP850-B (1440p @ 144Hz w/ GSync enabled)
- Headset: Valve Index (w/ 2 lighthouses and 2 knuckles controllers)

Software specs:
- Operating System: Microsoft Windows 11 Pro (build 10.0.22000.282 with KB5006746, which corrects the AMD L3 caching issue, applied)
- Most recent Steam beta & SteamVR beta (as of 10/23/21)
Parity の投稿を引用:
I have VR judder/stutter issues since upgrading to Windows 11 as well. I'm not sure if the issue is frame rate related or tracking related though, as the entire scene judders/stutters only when moving my head (even outside of a title/SteamVR home I can see my lighthouses and controllers stutter erratically).

The issue for me usually starts shortly after launching a new title or when loading SteamVR Home. The issue often gets resolved (for a while) by restarting SteamVR (sometimes it requires a few restarts, though). I usually force the restart from within VR by enabling or disabling the Index cameras, which then gives the option to restart SteamVR.

Same issue for me.
1. Start any app/game
2. Runs butter smooth for a few seconds
- SteamVR performance graph shows all green
3. After a little while, a flood of pink lines/frame drops on the performance graph

Completely erratic. Takes an inconsistent number of restarts to fix.
VR was running fine before the update (Valve Index).
We will have to wait a while for this problem to be resolved definitively, unfortunately I am not going to participate as a beta tester, not only for the operating system, but also for steam vr -Beta-, I was already a beta tester long ago when w10 came out, then Steam VR, I have done it for years and I have no time already this time, so it is time for the rest of those brave participants who have patience and time to test the errors and incompatibilities that exist now and later, I will wait between 3 to 6 months from now on to update to w11, I'm in no rush, but I don't have time either.
Flesh 2021年11月5日 10時41分 
I've noticed issues with windows 11 too... but ONLY when I open desktop view or run any app that shows anything on my desktop; like others I reboot the system & life is good again.

Games, VR Home, and just about anything else runs 100% fine - but god help me if I try to open desktop view to change a setting. So far I've learned to simply take off my headset & walk to my monitor (novel concept, I know).
A-Plou 2021年11月5日 12時33分 
with some investigation on my end. It only happen on some application like Beat Saber, but doesn't happen on vrchat for me (weirdly enough).
but yes it seem that it'S because you have multiple or not the game window open.
I don't know if it's a windows 11 issue or an SteamVR issue, in any case it's a real issue.
Only issues i have is the wallpaper will flicker if its set in slideshow mode at random times. Vr has been fine and I'm running a amd 5600x , nvidia 3080rtx on a g-2 at 75% render resolution to boot
christofin の投稿を引用:
So other people are having screen juddering issues? I'm seeing a ton of dropped frames like the picture from this post:

https://i.redd.it/nxfhryuzjxs71.png

The only fix seems to be rebooting... sometimes more than once.
I get this same issue almost verbatim, and I'm running a 5600X with a 3070... I've yet to try the focusing trick, but I have unreliably been able to play without the stuttering by restarting over and over.
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投稿日: 2021年10月9日 11時12分
投稿数: 39