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2. Does this happen in any games?
I have a samsung odyssey +
I'm sadly under-equipped in knowledge about the WMR system as I don't own any hardware for that platform, but as VR software is in constant flux due to developments it would not surprise me if there is a disconnect somewhere. Especially as we're mixing two platforms when running WMR with SteamVR.
It seems VR View doesn't like the right eye for some reason.
If anyone has a solution, That should solve both of our problems.
What are the chances a dev would see this? This bug has probably been in there for years.