SteamVR

SteamVR

Trouble Nov 29, 2020 @ 8:43am
RX 6800 POOR PERFORMANCE AND DROPPED FRAME RATES?
Thought I got lucky and scored a new RX 6800. Seems to not play well with just VR
won't run my index, at times it barely can run 80fps, and times drop to below 40fps. spent 3 days tweaking, updating software, turning things on and off to no avail. Runs benchmark software well, very well. but the moment I fire up Steam VR, and I mean just the home screen, not an actual game performance just tanks. Have calls out to graphics card company and a inquire into Steam VR support, but dam they are slow to respond. any help would be appreciated.
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Trouble Nov 29, 2020 @ 9:11am 
List of items tried to remediate the problem
system specs-Asus B550-A MOB,
Ryzen 5 3600 CPU, 750 watt Power supply,
MSI RX 6800 GPU, Windows-10 64bit, 16M memory
1. Changed display port connector to a different port
2. Changed headset USB to a different location, currently in a USB 3.1 port
3. Unplugged 2nd monitor
4. Closed other monitoring software such as MSI afterburner, or Asus aura
5. Turned off RBG fans
6. Optimized motherboard to performance settings
7. Updated all drivers
8. Updated BIOS
9. Updated windows
10. Ran device manager to fix a few odds and ends
11. ROM memory power test event
12. Set settings display and graphics settings to high performance
13. Set power options to high performance on the motherboard
14. Tried overclocking
15. Reset GPU to default settings
In Steam VR
16. Changed the refresh rate from 120 to 90 all the way down to 80
17. In developer disabled power management
18. Turned downsampling from 150% to 100% then to 80%
19. From the library ran, verify integrity tool
20. Lots of swearing
--ranXerox-- Nov 29, 2020 @ 11:17am 
Motion smoothening is not supported by AMD nor NVIDIA and from valve on latest graphics card. You are better off with a 2080ti since its well supported. All three of those companies have not added the support yet.

Drop your supersampling to 150 or lower percent and you should be okay. For high end games, drop it to 100%

I haven't upgraded my 2080ti for this reason. Motion smoothening is not supported at this time. Your best card for vr is 2080ti.

And if you are a flat monitor player, 43 inch g sync gaming monitor.

If you have a 2080ti, get the latest amd Cpu and you should see a 10% increase in vr performance.
Last edited by --ranXerox--; Nov 29, 2020 @ 12:00pm
Trouble Nov 30, 2020 @ 12:39pm 
I agree that card is the best at the moment but Its $1,200-$1,500 card WTF
I got the 6800 for almost half the price.
and motion smoothing has been turned off the whole time,
sample rate is at 80% now it looks like dog poop and functions the same .
Appreciate you chiming in to try to help tough, the people paid to do this (ya know Steam VR) they haven't returned my emails yet, I have 2 sent out. there product support is atrocious. I had no idea how bad they are, especially with no dam phone number to call
--ranXerox-- Nov 30, 2020 @ 1:31pm 
Amd really lags with motion smoothening support. Nvidia is usually spot on but they are lagging as well with the 3900. Steamvr needs to add support to those cards as well I think. Its between all 3 of these companies. Same goes with rift s support I believe and with oculus. Your card is good. Keep it. Im going to upgrade my cou on my end and the grab the latest graphics card once support for vr is available.

With my 1400 dollar pc monitor with gsync, I can play all games just fine. I think I can last through the storm for a while.

I'm still keeping an eye out for the graphics card support for vr.
Last edited by --ranXerox--; Nov 30, 2020 @ 1:34pm
I am in the same boat here, only thing is to hope that Steam / AMD figure out what is causing this problems ( I for instance can´t even run SteamVR as it immidiately crashes on startup since I installed a RX 6800).
Zarlock Dec 4, 2020 @ 3:27am 
Yes, I also was lucky enough to get the card and have been surprised by the performance and frame drop woes (my hmd is Valve Index). After two (very) intense weeks of testing with the help of FpsVr, these are the things that I have found out:

1 - Immediately disable SteamVR Mirror and any secondary screen you might have. I used to stream VR games by sharing the view on a secondary monitor, and that is simply not viable with the 6800.Huge performance hit and more drops! I obtained a great improvement by keeping only a single (144hz, display port) monitor on and NO mirror besides the one generated by the game itself. This makes streaming impossible for some games, I'm afraid.

2 - Disable EVERY special function in the Radeon drivers, especially Radeon Anti-Lag. Now the way I understand it, this option syncs the frame rendering of the graphics to actual monitor refresh, which could be extremely bad for VR, since it doesn't allow for pre-rendering unless the game's engine itself takes care of it. And thus increases the probability of "pink" frame drops (the ones you actually notice while playing, while reds and orange in the graph are kind of ok)

3 - More experimental and ONLY TRY AT YOUR RISK: i got to this point just yesterday evening and I'm not even sure it makes a difference, but it does SEEM to help even more. Now, as you might know NVIDIA drivers have a function named "pre-rendered frames for VR" that you can increase if you have too many pink drops. It's set to "1" by default. While originally being available on AMD drivers and briefly on a now outdated and non-functional app, it is currently (possibly) achievable only by a registry edit. Its name is Flipqueuesize and it is activated thus:

[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Video\{F75D642D-0015-4C92-80B4-599FCE0BD547}\0001\UMD]

then add hex key "FlipQueueSize",and set it depending on your preference:

0x3100 (frame queue 0)
0x3200 (frame queue 1)
0x3300 (frame queue 2)
0x3400 (frame queue 3)

I currently have set it to "3" after testing 2 in the morning. And once again disclaimer: only try this if you are comfortable with using Regedit.
Now, while originally having drops pretty much everywhere, things have got much, MUCH better for me. The previously stuttering War Thunder is almost 100% perfect (at 115-120 fps in crowded battles, no less) and No Man's Sky is just a bit skippy, but you can really filter it in your mind you're having enough fun. Other, more recent and better optimized games run pretty much perfectly: such is the case with SW Squadrons and Project Wingman. Only Assetto Corsa Competizione still drops a lot, about once or twice per lap. But that is a very demanding game altogether, that you can't really run it in 120 hz even with the mighty 6800.
Last edited by Zarlock; Dec 4, 2020 @ 3:41am
Trouble Dec 4, 2020 @ 9:40am 
apprecate the idea, Not going to be using Regedit little out of my comfort zone. Also having trouble identifying where Screen mirroing is in my Steam VR settings, nothing matches that description. And I have the Radeon setting page open and also no Anti-Lag on any of the menues or sliders.
Trouble Dec 4, 2020 @ 9:43am 
Also currently have an open ticket with AMD, they have me doing all sorts of things, settings, deleting and reloading drivers, no luck yet, sent them benchmark test results and performance screen caps in VR will see what they say. Also Steam VR support had me send them one file and gave up immediatly they are sending me info to end back my Vr headset and then they will ship a new one... maybe. dosen't sound like there even trying.
--ranXerox-- Dec 4, 2020 @ 11:10am 
amd has a history releasing motion smoothing enabled drivers late. you guys might need to wait. Same goes with the nvidia side. the best graphics card for vr is a 2080ti for now.
vkiknamin Dec 4, 2020 @ 11:41am 
Originally posted by --ranXerox--:
amd has a history releasing motion smoothing enabled drivers late. you guys might need to wait. Same goes with the nvidia side. the best graphics card for vr is a 2080ti for now.
Zarlock Dec 4, 2020 @ 11:39pm 
Originally posted by TroubleShoesPony:
Also currently have an open ticket with AMD, they have me doing all sorts of things, settings, deleting and reloading drivers, no luck yet, sent them benchmark test results and performance screen caps in VR will see what they say. Also Steam VR support had me send them one file and gave up immediatly they are sending me info to end back my Vr headset and then they will ship a new one... maybe. dosen't sound like there even trying.

Good idea. Maybe send them this thread too, they might get some more info about the problem from my workarounds

Originally posted by --ranXerox--:
amd has a history releasing motion smoothing enabled drivers late. you guys might need to wait. Same goes with the nvidia side. the best graphics card for vr is a 2080ti for now.

Yes, this is more or less what I thnk as well. Besides, seems like 3080 users are currently experiencing similar problems too, atm. Let's hope they get sorted at the same time.
Lumion Dec 15, 2020 @ 11:48pm 
Hello, just wanted to chime in here, as I have been pulling my hair out over the last few days trying to figure out this problem, but I seem to have solved this issue thanks to this thread.

Background: I have a dedicated VR machine with a Vive HMD, and AMD 3100 CPU which I recently swapped out the Nvidia 2080 for an 5700XT so I could put the 2080 to better use. With the 2080, everything was smooth as butter, but when I put the 5700XT in, I started experiencing sporadic dropped frames/stuttering, which is very disorienting, and makes playing fast action games completely unusable. I put an Nvidia 1660 in the machine (which is slower than the 5700xt) and the problem went away, so it definitely wasn't a performance issue. The stuttering would occur even at a game's main menu, and in simple games like Beat Saber. It was very frustrating to see spikes of pink amongst a sea of 2ms green in the performance indicator, for no good reason. And this was on a fresh install of Windows 10, with pretty much just Steam and the game installed.

I tried everything I could think of, but what finally fixed it was to install the latest AMD graphics drivers from the AMD website, then go into the AMD Radeon Settings tool, and under Global Graphics settings, turn off Radeon Anti-Lag (as mentioned by Zarlock), then reboot.
The following page has information about the settings, including where to find the Radeon Anti-Lag option: https://www.amd.com/en/support/kb/faq/dh2-012

TLDR: After I turned off Radeon Anti-Lag and rebooted, the problem went away completely, and everything is back to smooth as butter again!

Trouble Dec 17, 2020 @ 9:07pm 
Appreciate your suggestion, and the extra support. Unfortunately I have already done this about a week ago with no improvement. This was done upon request of AMD tech support. I am about 10 emails deep with AMD and 8 messages with Steam support. still the exact problem you are talking about, pink dropped frames ,during loading, any fast action frame drops, and general instability.
Trouble Dec 17, 2020 @ 9:23pm 
here is my undated list of everything I have tried with no improvement as of yet. I am beyond frustrated... Yep 40 steps I have tried
1. Changed display port connector to a different port
2. Changed head set USB to different location, currently in a USB 3.2 port
3. Unplugged 2nd monitor
4. Closed other monitoring software such as MSI afterburner, or Asus aura
5. Uninstalled MSI Afterburner, Asus AI, and Asus Crate
6. Turned off RBG fans, then uninstalled aura effects RGB controls
7. Optimized mother board to performance settings
8. Updated all drivers
9. Installed latest version of chip set drivers for CPU through Asus
10. Updated BIOS for motherboard to 1302 most current version
11. Updated windows 64 bit
12. Used AMD cleanup utility
13. Updated AMD Adrenalin drivers with factory reset turned on
14. Ran device manager to fix few odds and ends
15. ROM memory power test event
16. Set settings display and graphics settings to high performance on mother board
17. Set power options to high performance on mother board
18. Tried overclocking with automatic settings
19. Reset GPU to default settings
20. Used Radeon software to enabling power limits to maximum setting
21. Cleared CMOS by pulling the battery over night
22. Sent a DxDiag repot and MSinfo report to AMD for review
23. Down loaded UNIGINE Superposition bench mark testing software, seems to pass ok in that test, but fails miserable in the VR settings.
24. Sent screen shots of benchmark test and file with results to AMD
25. Sent screen shots of fpsVR control panel indicating low fps, high GPU %, reprojections rates and dropped frames in the 1,000s
26. updated GPU Adrenalin software for a 3rd time to 20.12.1
27. Reset Denon-AVR monitor Hz to match 60Hz from 59 hz (stereo tuner to projector)
28. Uninstalled Norton Security program per Steam VR directions


In Steam VR
29. Changed refresh rate from 120 to 90 all the way down to 80
30. In developer disabled power management
31. Turned down ss sampling from 150% to 100% then to 80%
32. From the library ran, verify integrity tool
33. Turned off motion smoothing
34. Sent a System report for investigation to Steam VR headset
35. Replaced HMD Valve index headt set
36. Turned off screen mirroring
37. Sent off Timing graphs and performance graphs to Steam for review, with updated MSinfo and updated Steam VR report again.
38. Updated Steam VR to suggested 1.15.14, no improvement, sent Steam report #3
39. Uninstalled Riva Tuner Statistics report, per Steam instructions
40. Verified Integrity of Tool Files, to ensure proper installation
41. Turned off Anti-Lag
Lumion Dec 17, 2020 @ 10:26pm 
Originally posted by rsi9x:
TLDR: After I turned off Radeon Anti-Lag and rebooted, the problem went away completely, and everything is back to smooth as butter again!

Update: Looks like I spoke too soon. Disabling anti-lag helped, but after further testing, the problem is still there. :(

I ended up sticking an old Nvidia 1060 in the machine, and it's _way_ better with the 1060. Sad. No clue what the issue is, but it definitely seems to be a driver-related issue. I always read that the AMD drivers were bad, but I never realized it was _this_ bad. Makes me wonder what kind of testing Valve and/or AMD actually does with Radeon cards in VR.
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Date Posted: Nov 29, 2020 @ 8:43am
Posts: 320