SteamVR

SteamVR

guldn Dec 26, 2019 @ 10:15am
new WMR user - question about resolution sliders and optimizing settings
I just got a samsung O+ and am loving it.

in steamVR settings, i dont see anything about Supersampling. I just see resolution sliders and am wondering if thats the same thing? looks like lots of guides i was trying to follow from 2018/early 2019 are no longer relevant as steam updated the settings this year and i dont see sliders for SS

whats the general consensus on increasing resolution values? what should i slide the resolution sliders to?

I'm just trying to find any up to date guides on optimizing WMR/O+ in SteamVR
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guldn Dec 26, 2019 @ 10:29am 
Originally posted by DivideDaniel:
I don't know why people want to answer these questions because I actually want to know how too..

you're saying you havent gotten an answer yet either? damn :(
rhylos Dec 26, 2019 @ 11:24am 
As of SteamVR 1.9.16, stable release / non-beta, the Resolution Per Eye adjustments found under Gneral and Video in the SteamVR settings adjust the SuperSampling (SS) value of the WMR based headsets.

In my personal recommendation, I would set the following configuration values:

GENERAL:
Render Resolution: CUSTOM
-Resolution Per Eye: 100%
Advanced Settings: SHOW
-SteamVR Home: OFF (not SS related but helps a bit with video card memory usage and unnessary unless you like it)

Video:
-Fade to Grid on app hang: OFF
-PER-APPLICATION VIDEO SETTINGS
--SELECT AN APPLICATION: (Select your game or app that you want to adjust the SS value for)
---Custom Resolution Multiplier: Slide the value to the highest your computer will allow before performance of the game or application is impacted affecting either the 90FPS rate or the 11ms frame time.
----Motion Smoothing: USE GLOBAL SETTING
----Use Legacy Reprojection Mode: OFF (WMR VR Headsets have their own reprojection options in their config file)
-Advanced Settings: SHOW
--Advanced Supersample Filtering: OFF

The reason to set your General Resolution per eye to 100% and a custom setting per game is that one game or app may require more system resources (GPU/CPU/RAM) than another. This gives you a stable base setting to start from (100%) of which you can then adjust its SS multiplier per game to fine tune. With these settings each game or apps own in game/app SS options ideally would be setting to zero or base setting as they will impact the SteamVR settings as well.

In my setup, with an older i7 and an Nvidia 1070 with 8GB of VRAM, I tend to set my SteamVR game SS slider to 160% to maintain frame rates. I see a lot of others here with newer processors and stronger video cards (1080 TI's or 2080's) push north of 200% SS for crystal sharp VR visuals.

Last edited by rhylos; Dec 27, 2019 @ 8:10am
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Date Posted: Dec 26, 2019 @ 10:15am
Posts: 2