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But for an objective test in Unity, I used BOLL's spinner app and recorded some videos where you can see the huge differences in syncing using all 4 current available mirrors (WMR, Native, OpenVR OBS plugin and SteamVR Plugin).
First is the current version:
https://www.youtube.com/watch?v=EJ3Xlgs2J4g
It's obvious esp. at 30/60 revolutions per second it only captures half the output frames.
Now is the rolled back to 1.10.20:
https://www.youtube.com/watch?v=juUsKrBKRaU
Notice the OpenVR is almost in sync with the native app (albeit not 100%) while the Steam VR View mirror is lagging behind but not by too much.
In H3VR (Unity) game it is about the same between the two, not too much of a difference IMO:
https://www.youtube.com/watch?v=9Lb8HMEbZLo
Also avoid the WMR mirror like the plague. It's clearly offers the worst performance of the lot and doesn't even seem to sync at a s practical solid integer frame rate.
I know the OpenVR plugin isn't a supported native way for Valve to allow video capture but whatever they did to updating that mirror surface in the VRCompositor for performance reasons, it also broke that tool's capacity to show the true native recording.
Please revert back to the original system or at least have a way to toggle it back!
Not really sure what issues you're having with the OpenVR plugin. It was pretty much just drop the plugin files into the OBS folder, start OBS, add source OpenVR and it worked for me.
But yeah try the roll back procedure. It is honestly just a one time pain and once you downloaded that entire 5 GB folder and the that one edited config file you can keep it somewhere on your computer and roll back to it anytime even if you launch SteamVR through your steam launcher by mistake.
I must admit I'm also tempted to try other intermediate versions between beyond 1.10.20 to find the specific version in early March that breaks just to isolate this problem once and for all.
IMO. I think the biggest culprit is likely 1.10.22 on 4th March especially since it had this in the patch log: "Possible fix for crashes on Desktop View shutdown." https://store.steampowered.com/newshub/app/250820/view/1707366223117016953
You're correct. I meant to say I want to stream the right eye, because that is the eye I aim down sights with. I think I am just afraid of downloading something with the name "cheatengine" ... Could I get VAC banned or something? It just seems like a complicated procedure that I will have to undo when steamVR updates itself and breaks something later down the line...
But I reaalllly want to stream my right eye..
I'll have to sort out my OBS. I thought I installed it correctly but when I tried to add the OpenVR source it didn't show on my list.
Beyond that the CE changes only apply during that instance of Steam, once you exit and restart Steam everything reverts to normal. Just make sure you follow the instructions and uncheck the "writeable" box. There's not much to undo as far as the downgrade itself, once you get word that Valve has fixed the issue you can just go to your downloads and update SteamVR, it will download any files necessary to bring it up to current version and then you can return to using it normally.
I just got the openVR capture working so I think I'm going to go for it. Thanks a lot!
UPDATE: All your instructions worked perfectly, and it is running smoothly in stream from the right eye. Thanks again.
These scumbag developers would rather you suffer along on the latest build for weeks, months or even eternity as apps and games are often left abandoned in broken states, rather than offer you the ability to pick and choose which version of a program you run. You know, like how things used to be back in the days of physical media? You buy a CD version of a game, v1.00, and then any future patches can be downloaded and installed at your discretion.
I knew it back when Steam came out in 2003 and I know it all the same today: forced patching and only having access to the latest version of software is a plague that should not be tolerated. What a disaster.
Where would you recommend I upload this 6gb SteamVR folder?