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EDIT- the controller i found does not support 6DOF so that's out
you can rebind every button if you'd like but for example. the right hand is typiclly use interacting/ firing. while the left is mainly use for player based movement.
you could rebind the fire/use button to your left hand, or player rotation along side player movement so you could move forwadd and back but instead of strafe left and right set it to turn you left or right on the same hand.
does that makes sense? or do you mean more have the right hand mimic the left in terms of tracking?
heres a clip of me using it a few years ago now. but its even more modular now with support for all kinds of things
https://youtu.be/sqark0GmmFQ
though i wouldnt recommend anyone build a system to do this. if you have the stuff lying round like i did its sweet if alittle kluncky but if you have to buy all the stuff, kinect and the adapter, psmove etc your better off just buying wmr used and have a much better experience. considering the kinect 360 can only track 30fps. so thats a 3rd of the smoothness of consumer based VR.
But to the opening post let me know what you think? that controller you were looking at works with driver4vr and with the kinect would off 3 degrees of positional tracking and you can set it up to always point in the direct your hmd is looking for that extra 3dof to give 6dof
there are several ways to emulate VR headsets. i've used Trinus but couldn't connect play hand-tracking games. i attempted to use Vridge a while ago but couldn't get it working at all, forgot why.
the method i found recently has been the easiest to start: iVRy. all i do is start SteamVR and i can play HTC Vive/Oculus games with the help of Driver4VR. the only issue is setting up the controls with D4VR so they are calibrated and stay that way. i have it set to have virtual controllers using mouse, keyboard and it's been 2 days and i still haven't figured it out
i missed part of what you said above, so it is possible for me to play games that require 6DOF with the remote i found so long as i have kinect sensor bar too? how does that work?
one game i really want to play is Job Simulator but i have a feeling I must stand if I want to play it, making using mouse and keyboard a little difficult.
if you can find psmove controllers cheap enough i highly recommend them as they track pretty much 1:1 if you see the gorn video on that youtube account, right at the end you see me take my hmd off and put the controllers down but on the screen you can see my hands and head positions are still being tracked by the kinect