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When you go to the SteamVR desktop settings Video section, under Application Resolution and click Enable custom resolution, what does the text under the slider say?
It's not that I have a problem playing with settings it's that if you look up how it's supposed to function you're not supposed to have to, it should set optimal settings for you.
I have to fiddle enough as it is with buggy SteamVR and buggy Vive software, always reinstalling drivers, resetting, repairing controllers, trying to get my base stations detected, bluetooth connection not functioning etc.. etc... on and on it goes. So this is just one extra thing that I'm not supposed to have to do and that's why it bothers me.
I spend as much time fiddling with settings, fixing bugs & troubleshooting as I do actually playing VR as it is so having the things that are supposed to save me that hassle function properly makes a big difference, it all adds up.
I'm not sure what you mean, I'm looking under the applications heading under the Application Resolution Adjustment subheading. As far as I understand this is supposed to be auto set by SteamVR to the optimal setting for your hardware but it's just always at 100% for everything all the time and I have to manually adjust to improve image quality.
Under the Video section that you mention under the Application Resolution subheading there is only a box to check manual override ( I'm guessing that's probably the same thing as enable custom resolution ) which I had been leaving unchecked as to not interfere with the automatic resolution setting if it was functioning properly. It does say 160% so what did I have it backwards, the auto setting is a global setting for all applications that you activate by checking the manual override, but you still have to fiddle with the resolution settings past that for every individual application you run?
Yeah, I've definitely noticed myself from using revive and shopping the Oculus store etc... that having an Oculus seems to be a much more polished and user friendly experience compared to VIve. Viveport is horrible, I don't use it for anything except to access my subscription games. Other than that I avoid that program like the plague lol. I have bought more games on the Oculus store than Viveport and yet I own a Vive Pro, something is off with that whole scenario.
Mostly correct. SteamVR performs a quick benchmark on startup to determine a conservative recommended render resolution based on your connected headset and gpu. This applies globally and by default. If you check the override checkbox under Video, this will display the automatic setting, which you can then change as desired to affect all applications, or uncheck to allow SteamVR to continue refining this for you.
Then, under Applications you can tweak each game relative to that base resolution setting. This is left as a percentage to make it easier for people to share their settings. So a less graphically intensive game like Job Simulator might be able to run at 150% on either a 1060 or a 2080 ti, while a game like Fallout 4 might need to be scaled down to 80% of the base resolution calculated for your gpu and headset.
The wrinkle here is that these values are subjective. Some people would rather crank up the resolution and deal with reprojection or motion smoothing artifacts, while others would prefer thing be a bit blurrier but run rock solid at 90hz.
Another wrinkle is that these are only the recommended resolution for applications to render to. Applications are free to ignore these recommendations, although most use them directly, or at least indirectly in the case of an adaptive fidelity renderer like The Lab uses.
https://www.gdcvault.com/play/1023522/Advanced-VR-Rendering
Finally, there is an upper bound on the calculated resolution. This defaults to 4096. You can override this by manually editing your steamvr.vrsettings file by adding the following key to the "steamvr" section and changing the value: