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Download a HTC DEMO and try it, or buy a Vive game, if it don't work, Refund it for the money back, though make sure you've played less that 2 hours.
There are some bright sides to that. There's certainly tons of stuff on the market that works just fine -- nearly everything else, basically. While Bethesda and Take Two don't seem to be interested in supporting the Rift, Valve seems to be going out of their way to make SteamVR games cross-compatible with the Rift (and Windows MR). A recent beta announced plans to make VR controls remappable, although that seems to be something that's going to take months. And if you don't mind janky controls, you can even play those 3 games on the Rift, too (and in Fallout's case, there seem to be a lot of issues on the Vive, too).
But, honestly, if you can wait I wouldn't buy a headset between now and March, when the Vive Pro is supposed to come out. It's only another 2 months, tops, and you can see if the improved resolution is worth it to you, the prices on the Vive/Rift/WinMR devices will probably drop, and some of the big PSVR exclusives might have released on PC.
I mention the PSVR because while people complain about Rift vs. Vive exclusives, most of them are kind of peanuts compared to the ones the PSVR has gotten. Resident Evil 7 VR was a lot of VR sites' game of the year for 2017, and it's still a PSVR-only game. Skyrim is still PSVR-only. You can only fly an X-Wing on PSVR. The headset and controllers are technically behind the Vive & Rift, but it's getting a lot of the best games, and some of them might not ever come to the PC.
And again, unless this is free money that's going to fly away if you don't spend it fast, I would wait until the Vive Pro comes out before buying any headset.
So I have ordered the dell one as it has the same 110fov and they don't need as much gpu power and will play all vive and oculus games