Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Well nothing gives me any change of resolution.
What should I do ?
Are you in Direct Mode? If you can make sure your vive is plugged into the GPU and SteamVR is in direct mode, that's usually best. If you can't, maybe changing the resolution of your display will have some effect, I don't know. Is SteamVR telling you "the current setting renders each eye" at something? What's the numbers? Also the text does not make make clear that app quit and restart is usually required.
Will check it out when I'm back from work.
Vive is hooked directly to the GPU, just as the monitor is as well.
My chair is NOT located in my "play area" and when I wanna play a racing game for instance, I'm sitting outside my "play area" - is that a problem ? Would that have any effect on the resolution ?
Tracking works perfectly fine inside and outside the "play area"
How can I set everything back to default in SteamVR ?
Look at the steamvr settings under application and/or video and see what it says the resolution says. Maybe something is off in there. Otherwise, maybe you are using a cable that isn't compatible or is bad.
It's hard to say cause what you are calling resolution could be anything.. Could be screen door effect youre seeing, aliasing, etc.
But like I said, no settings have any effect, nothing changes when I play with the sliders.
I've ininstalled SteamVR and will install fresh tomorrow again and see if that helps.
Well I don't think it's me being not impressed by the normal look - when I launch Assetto Corsa Competizione, it's basically unplayable due to really crappy resolution.
When I went to change resolution in the game, I saw it was running at my monitor's native resolution of 1440p.
The only way I know how to launch this game in VR is to right-click on it and choose "Launch in SteamVR" - is that even correct way of launching this game in VR anyways ?
Well resolution when you are in the VIve has no effect on what you see in VR that is monitor mirror resolution if anything and I normally turn that low.
I'm going to be honest, I have not played that particular game yet but I am willing to bet what you are seeing is just crappy VR graphics for that game. I have been in several games that were not natively VR and had a VR version and everything is very pixelated at long distances and lots of aliasing.
Of course there are alot of settings in each game that effect things. How does things look in SteamVR home or some of the native free experienced like "The Lab?"
I'm guessing they won't look as bad as Asetto Corsa. Let me know.. if you still think it looks horrible in steamVR home, try to take a photo through the lens of the Vive and post it here but do it in the Valve SteamVR home environment.
Project cars 2 is the ultimate VR immersion. put a mouse and keyboard on a chair on your right side, bind f1 to headset seating position reset so when it's not callibrated, hitting f1 on the keyboard will align your view to any sitting position. It is well thought out. fix keybinding firstly before diving into vr.
Wow that sux about ACC I didn't know it was like that.
About project cars 2 though, why do you need a keyboard and mouse at all? Why can't you use the Vive controllers to reset seated position?