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No I tried robo recall, echo areana, and minecraft bedrock and all fine.
I am using Beta one. I see this problem in every VR game that I start via SteamVR a not via Oculus. For example in VRChat when I try to move, my avatar starts to run in circles by itself, and I am not pressing any buttons. Right controller in working fine but with the left one is the issue. When you open SteamVR settings in game you can see sometimes, that controllers r stuck together. And this is not happening in Oculus overlay.
It's super annoying I've actually gone back to my old dell WMR because I'm tired of this.
I don't have another VR heatset, so I am pretty sad, that this happened. 2 days ago was fine, and today I wanted to play and this happened. ;(
You can get a WMR for a decent price the odysee+ is a good one but still $300. But Just save for an index if you can.
If i'm correct it's oculus trying to encourage people to buy from their store.
I DO NOT experience this controller bug with Oculus native titles.
However, I'm still don;t know if it's an issue with the Oculus runtime or an incompatibility with OpenVR. Hopefully it gets addressed before 1.41 goes on the main software branch.
I've seen some controller oddities in Oculus purchased Virtual Desktop like double clicking with the trigger doesn't work as intended, nor does click and drag, I'm forced to use the A button.
However I've not seen this controller lockup happen in Oculus native apps (not that I have many).
Even Job Simulator purchased from Steam, which has always worked like a dream, is affected.
I'm using the Release edition of SteamVR.