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Don't really know what to do now, i'm so disappointed by the solution....
Any fix of this guys?
After running some tests today i've maybe found a solution.
As far as i understand, Steam VR is not intereacting correctly with Nvidia driver and monitor management when you have 3 different graphic processors (CPU integrated one, Nvidia laptop version, and eGPU)
So you have two solutions for the eGPU part:
- Easiest one is to install the Razer GPU switcher and select your eGPU to be enalbe when available
- More complicated one is to manually disable your Nvidia laptop graphic processor into device manager ( it mean you have to enable it again when using your laptop without eGPU)
After that i was having a color problem in the headset (too much light or too much white)
It appeared when i started my laptop with the external monitor plugged in.
I just disconnect it and restarted the laptop, and the colors came back to normal.
Let me know if it worked you. I'll give this information to support.
It's definitely a Steam VR issue - no other game (or anything else) lags like this on the monitor connected to the RTX 3080. (And it is configured as my primary display when docked.)
I'm guessing this problem is specific to Direct Display Mode, though I haven't yet tried disabling it, since I imagine doing so could easily cause other problems.