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Furthmore, I just came across a post on GitHub named "OpenVR Advanced Settings"
I've not had a chance to explore all of it yet, however, there are some really awesome tweaks Etc.
here is the link to the huys post on GitHub https://github.com/matzman666/OpenVR-AdvancedSettings
Features
Set supersampling values.
Enable/disable asynchronous and interleaved reprojection.
Save supersampling and reprojection settings into profiles.
Change several chaperone settings not accessible via SteamVR settings (to e.g. make it completely invisible).
Chaperone Proximity Warning: Several warning methods can be configured.
Chaperone Profiles: Allows to quickly switch chaperone geometry and settings while in VR.
Temporarily move and rotate the playspace.
Floor height fix.
Displays several performance statistics and other statistics (e.g. headset rotations).
Select the playback/mirror/recording audio device
Mute/unmute and set volume of audio mirror device.
Mute/unmute and set volume of microphone device.
Implements push-to-talk and allows to configure push-to-talk profiles.
Desktop mode shows a window on the desktop instead of a vr overlay.
Revive settings support (Requires Revive 1.0.4+ for full functionality).
VR Keyboard Input Utilities
Simple Alarm Clock
Player height adjust toggle (Credits to mklim)
You should take a look.
You can go as high as 2.0 and it will run fine.
You will notice game and desktop compositor ss setting. Put both at 2.0
If you want more performance boost out of high end game.
Turn off advance filter
Remove interleave repro
Enable asynch repro
I use always on reprojection.
https://github.com/matzman666/OpenVR-AdvancedSettings
https://github.com/matzman666/OpenVR-AdvancedSettings/releases