SteamVR

SteamVR

How do I resize my play area with a Rift?
I have a 7' by 6' play area but some steamVR roomscale games seem to have the play area completely off. Objects are often times outside my reasonably large play area, making games like Accounting almost impossible to play.

I cant seem to find any way to reset my play area boundries within steam. The normal method of the options menu on the SteamVR popup isint there and the only way I was able to set it up was launching budget cuts which promptly told me 7 x 6 was too small for steamVR but Im not getting the option to change anything when I try to launch it again. I dont seem to have this issue at all with games that launch from oculus home so I think its a steamVR issue.

Is there any way to rerun the setup cause I think it bugged out the first time I ran it. If not is there some way to manually set the size and center using a program like Advanced SteamVR options or something like that?
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Blood Raven Dec 2, 2017 @ 10:20pm 
When your in the Oculus program, Just click the gear at the top and go to settings. Then click on devices, Once you do that click on Configure Rift which is to the right and click on sensor setup and it will run you through the set up again!
Originally posted by Blood Raven:
When your in the Oculus program, Just click the gear at the top and go to settings. Then click on devices, Once you do that click on Configure Rift which is to the right and click on sensor setup and it will run you through the set up again!

I need it resized in steamVR not oculus. Im aware its supposed to translate but it doesnt seem to do that correctly for w/e reason.

After the last update yesterday I got the roomscale setup program added to my VR section. I tried to run that but it gave me an error telling me a 6' by 7' playspace was too small for roomscale.

Guess im just going to have to use the steamVR advanced options tool to move my playspace around in game as needed.

I let Oculus Home manage the guardian system.
I then run STEAM setup as "standing room" only. It gets rid of STEAM Chaperon walls and still allows me to play room-scale with my 3 sensor setup.
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Showing 1-3 of 3 comments
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Date Posted: Dec 1, 2017 @ 6:53pm
Posts: 3