Hello Kitty Island Adventure

Hello Kitty Island Adventure

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PC GAMER Jan 29 @ 5:00pm
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Incorporates 3rd-party DRM: Denuvo
..and looks like it may be heavy "MMO"-based, as per store page descriptors and perhaps single player not even "real" - in that it will not be possible to play solo/offline.

Deluxe version too, and no doubt countless DLC over time making total price into the hundreds $$$$.

Was interested, partly as a LOL cow type thing, but hard nope. :steamthumbsdown:


..
Feb 4th edit:

1.) I did purchase this "gem" for the reason so many others have. This game is a living "meme", (thanks to South Park) like it or not. (Devs know this.)
The game is licensed, which typically means it may one day be removed from sale.
I actually like HK for what it is, both as a form of internal (ie: self) trolling, and as a world wide "famous" character.
..and the game may also actually by good/fun or close to.. :octavia:

2.) Hoping, in time, Denuvo is removed. That means the "ties that bind" will be gone, and the game will not rely on a 3rd party service to start/play. That way, as long as Steam itself remains and operates as expected, the game will continue to function and operate. Ergo, existing owners will have ("own") the game. Think about it logically. I own the game, as is clearly demonstrated by the forum mouse icon. So why do I really care - I'm no "pirate wanting a free copy". I have it. That argument is invalid for me. ..and so this is not even about Denuvo, per se. (It is Denuvo because that is what is used on this game, what with Denuvo being the "darling" of the DRM world.) If it was any other DRM that worked in the same manner, I would have the same issue. So to me it is not Denuvo, but "Denuvo" -- any DRM that requires something outside of the Steam API which means "ownership" is now controlled by them. Until removed from the current public build, even Sunblink has no control over that.

PS: May the fourth be with you. :lunar2019grinningpig:
Last edited by PC GAMER; Feb 3 @ 3:48pm
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Denuvo will likely be only for a certain time after the game release.

It'll probably mean that the game might run poorly on PC, there are many instances where Denuvo causes game frame rates to be lower.
PC GAMER Jan 29 @ 5:10pm 
Originally posted by SleepingPanda:
Denuvo will likely be only for a certain time after the game release.
You say/wish. We shall see.

That still leaves expensive gouging price and "Deluxe" version and no doubt (wanna bet?) DLC "puking".

..and of course perhaps game requires server login/use (account?) and will never be (have) a proper offline single player game/mode.

:octavia:
sunblink Jan 29 @ 8:35pm 
There are no account requirements, just Steam. The game is fully supportive of offline and the only time you need is internet is the first launch of the game and if you want to invite someone to play with you.
Please, no... I really wanted to get this game, but I won't buy anything that has Denuvo :(

I've been waiting forever for it to come to Steam, it's number 1 on my wishlist, why would they do this last-minute?
Last edited by IridescentMermaid; Jan 29 @ 8:58pm
Aw, Denuvo makes it a no go for me too. Shame.
i looked up what this is and seems like its for anti piracy ? why do people here hate that if you plan on buying the game anyways? i see that it can make games laggier but this is originally a mobile game anyways so not like you need a super pc to play..
Zeikar Jan 30 @ 12:03am 
jester thread
PC GAMER Jan 30 @ 2:27am 
Originally posted by sunblink:
There are no account requirements, just Steam. The game is fully supportive of offline and the only time you need is internet is the first launch of the game and if you want to invite someone to play with you.

I will buy it based on your explanation, but do you intend to keep Denuvo forever? Has it been internally discussed that it (Denuvo) is intended only for a limited time?
Why the ♥♥♥♥ did they pay for Denuvo for a mobile game?? Lmaoo
PC GAMER Jan 30 @ 2:42am 
Originally posted by Zeikar:
jester thread

SLURP BABY BOOOOOYYYYYYYYY. :steammocking:
Originally posted by sunblink:
There are no account requirements, just Steam. The game is fully supportive of offline and the only time you need is internet is the first launch of the game and if you want to invite someone to play with you.

Why Denuvo? Was going to gift this game to my daughter... But I'm very much against games with Denuvo in them. This is disappointing.
Ngl i was thinking of checking this one out but now ill pass
DosBoss Jan 30 @ 3:38am 
It's almost like they want this to fail xD
lukaself Jan 30 @ 4:09am 
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Originally posted by sunblink:
There are no account requirements, just Steam. The game is fully supportive of offline and the only time you need is internet is the first launch of the game and if you want to invite someone to play with you.
Respectfully, that's not even half the story.

The lack of transparency regarding what invalidates an offline activation token is another serious flaw with Denuvo. While not all triggers are known, it is evident that various normal actions, such as game crashes, changing Proton layers, system updates, game updates, hardware changes, switching devices like moving from a PC to a Steam Deck, adjusting the system clock, publisher-imposed time limits, and system reconfigurations, can render a token invalid. These restrictions and their impact are uniquely tied to Denuvo and would not affect a game without such DRM middleware. Once you run out of tokens, the paying customer is locked out of the game for 24 hours.

Here's an example of all the issues caused by the codefusion server related to activating games with Denuvo: https://steamcommunity.com/discussions/forum/search/?q=codefusion

Ultimately, the root issue is that a paying customer’s ability to play a game is tied to how they configure or use their computer. What someone does with their personal system should not concern a video game publisher. Customers have paid for the game and deserve access without interference. :clickbutton:
Last edited by lukaself; Jan 30 @ 4:17am
lukaself Jan 30 @ 4:12am 
One piece of advice from developer to developer and I'll be out of your hair: adding a DRM will only potentially inconvenience your customers. There's no reason to make your paying customers shoulder the cost of that solution to barely annoy non-paying ones - as other posters already pointed out, your game is already available on pirate sites. It will prevent the groups and curators dedicated to DRM-free games from representing and recommending you in their reviews, diminishing your impact with customers interested in DRM-free products.

There are many DRM-free games on Steam, either because of a principled stand from the developers believing that their customers should have the best experience, or simply because there is no evidence that DRM helps with sales—quite the contrary, in fact.

Baldur's Gate, Valheim, Hades, Slay the Spire, Rimworld, Hollow Knight, Stardew Valley, The Witcher 3, and Cyberpunk 2077 are all examples—and far from an exhaustive list—of very successful games that made their games DRM-free on purpose. I hope this will convince you that using a DRM, especially Denuvo which comes with a lot of negativity and limits for the paying consumer, is counterproductive. :clickbutton:

Feel free to add me if you have any more questions about why it would be a good thing for your game to stay DRM-free, even on Steam. :happyotus:

https://www.pcgamingwiki.com/wiki/The_big_list_of_DRM-free_games_on_Steam
Last edited by lukaself; Jan 30 @ 5:47am
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Date Posted: Jan 29 @ 5:00pm
Posts: 175