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I tried with mods and the game doesnt support well when you exceed the 110M/s Speed.
The reasoning was to give smaller craft some sort of advantage in speed over large vessels. Just curious as to what could potentially happen on a server if you increase these max speeds?
Have seen many servers allow players to go magnitudes faster (IE:was on 1 server that I was doing 400-500+ m/s)
Ship will/may go through other ships, like a ghost while flying = block loses their "physics" and the game is not able to calculate the damage at that speed ...
So they limited the speed for this kind of reasons > perfo problems <
as always = testing needed to know more.
https://steamcommunity.com/sharedfiles/filedetails/?id=599536562
But I know some are using wisely and they manage very well.
I manage without the Speed Mod ;)
I use Jump Drive module to move my ships in space :
https://steamcommunity.com/sharedfiles/filedetails/?id=1571666339
also Jump Rings to transport more :
https://steamcommunity.com/sharedfiles/filedetails/?id=1523696169
and I don't move on planet cause I found the best spot for a mining station
>Fall and hit the ground at 80m/s
>Survives with 1 hp left
>Heal back to 100 hp
>Collides with a flying ship at 20m/s
>Dead
Physics.
That's why there is a limit.