Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
Exactly, that they are implemented in maps and game modes designed for WWII vehicles, so, for obvious reasons, it doesn't work when you put modern stuff into the mix
And they refuse to update that, so let's say they add good capable anti aircraft system like the Patriot, the only thing that will happen is that both aircraft and AA will be able to lock each other from spawn to spawn, and we will still have S400's facing F-18's on the Normandy map.
Last I looked, flarakRad was the latest mobile SPAA platform Germany has irl.
Unless they go with stationary ones, I think the game will heavily favour the soviet team in future.
If I remember well they made a Q&A a few days ago where they stated there are plans of better SPAA systems for all nations so... They may find a way to add stationary platforms for them
The problem will remain the same unless the maps and game modes change tho
When it comes to air domination, there is no nation in the game that comes close to US, but of course if you take the F-15 or F-14 and go face first to the battle, you will still have the best planes around, but will do nothing with them
USSR has the Pantsir which is undoubtedly the best SPAA, yes, but most of the stuff it faces can outrange it as well if it's played by a competent player
To keep it short and simple, the Pantsir presents the same situation as the F-14 did when it was introduced, you have to get away from it before trying to attack it
Addition of stationary SPAA is good news, still I think it will favour soviet players better than the rest.
And I must say, even if I spawn plane, I would go for CAS rather than air defence, usually to revenge kill.
We're told Air gets to have Air vs Air and that's great, and if we're mad we should play SPAA. I don't want to play SPAA, and even when I do, in GRB it's so challenging to even hit planes unless you're perfectly positioned or they're bad and strafe you. SPAA isn't fun for so many people.
He was a great pilot but the ability to snap roll your way out of seven missiles is a bit much.
Imagine the pilot writing 'I am Iron Man' in the chat to make that moment legendary
I had that happen with my ADATS as well, and this oast week I've been having Phantoms outrun 2S6 missiles as well even at close range
Then I was shot by someone using the Stormer, which I assure you from experience when it's hitreg doesn't go bananas it's quite a good vehicle, I dodged the missile with an heli doing the most basic roll there can be
It's like something is off in general
That's very true. Gaijin loves to cuddle the CAS main players like entitled little babies.
Theres a few other vehicles like the british ones i mentioned. The kugelblitz comes to mind. Why is a WW2 AA with slow af turret traverse and slow RoF pitted against jets?