Kenshi
Grimmrog_SIG Mar 21, 2017 @ 8:48am
How do skeletons operate?
No, fuel, no food, no solar power, not even tiny wind generators,

Do they have micro reactors?
Last edited by Grimmrog_SIG; Mar 21, 2017 @ 8:48am
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Shidan Mar 23, 2017 @ 1:51am 
To be fair, never actually seen evidence to suggest they don't run on the souls of children... Come to think of it, there is a lack of children in the world of Kenshi... Maybe they..?

And yes, it's the memory loss that was false. :)
Last edited by Shidan; Mar 23, 2017 @ 3:37am
Grimmrog_SIG Mar 23, 2017 @ 3:12am 
Originally posted by Shidan:
To be fair, never actually seen evidence to suggest they don't run on the souls of children... Come to think of it... There is a lack of children in the world of Kenshi...

And yes, it's the memory loss that was false. :)

we also have no evidence they don't feed on animal poop or grinded fairies.:steamfacepalm:

I think the memory of the skeeltons is maybe limited so that in the long process over many years they have to forget stuff to store more information. otherwise it would be unlikely thta all of them forget everything about it. (or they just pretend they don't know anymore)

but given the AI is very complex an electromechanical replication of the brain may be so complex that they can't actively control their memory towards what they know and want to memorise and what not. That would explain the suicides (if true) otherwise they could simply delete all those evil depressing memories and Life would have been good again.


btw, how does a skeleton suicide looks like? What if the big collapse forced the skeletons to salvage each other to survive? it could very likely be that the collapse made them run out of spare parts in usfficient supply. And if they were sentient, maybe they can feel "pain" as pain is simply a self sense of your bodies status towards some states. it vould be that partial malfunctioning by the lakc of parts could cause them "pain" and make them suicide to avoid a slow death by malfunctioning.


But in the end, I guess we slip off the original topic. I make a new one for lore discussions.

If skeletons don't rquire any kid of fuel or food, how can they operate infinitely? I should/could salvage their power cores and simply make some energy sourc eof them then, because who needs wind and fuel generators to operate stuff when maybe 5 skeleton power cores could to the same?
Last edited by Grimmrog_SIG; Mar 23, 2017 @ 4:11am
Stormbrooke Mar 23, 2017 @ 6:06am 
Originally posted by Tommygun:
I guess I never took it seriously. An mechanical automata powered by the souls of lost orphaned children sounds a bit too Gothic for this world. But I think Poe would approve :)

I think there's a missed opportunity that in-game there isn't more Skeleton dialogue poking fun at this rumor:

Greenlander "Hey can I ask you a personal question?"
Skeleton "If you must."
GL "Just something I have to know."
S "I am rusting with anticpation."
GL "Okay here it goes, have you ever wanted to eat a child's soul?"
S "This rubbish again? You cannot be serious."
GL "*scratches his head* I kind of am."
S "Let me put your mind at rest, NO I have never wanted to digest the souls of lost orphaned children."
GL "Not even once? Not even the really annoying children? Come on! you can be honest with me I am your pal I won't tell anyone!"
S "I am starting to wish I had eaten you as a child."
GL "..."
GL "I knew it!"
S "*sighs*"
Last edited by Stormbrooke; Mar 23, 2017 @ 6:10am
Grimmrog_SIG Mar 23, 2017 @ 7:38am 
yeah I heard courious greenlander souls taste best.
dq_177 Mar 23, 2017 @ 8:10am 
I'm currently travelling through a Slaver town, for some reason the idea popped into my head that it would be cool to see a Slaver Gang comprised solely of Skeletons.

Now because of this thread I'm forced to imagine if they added children to the game, and the skeleton gang specialized specifically in child-slaves...
Grimmrog_SIG Mar 23, 2017 @ 8:29am 
Originally posted by dq_177:
I'm currently travelling through a Slaver town, for some reason the idea popped into my head that it would be cool to see a Slaver Gang comprised solely of Skeletons.

Now because of this thread I'm forced to imagine if they added children to the game, and the skeleton gang specialized specifically in child-slaves...

sould hunters, cattling humans to breed children.
titanopteryx Mar 23, 2017 @ 9:19am 
Did anyone mention the allspark yet? I did,'t read every post.
Originally posted by titanopteryx:
Did anyone mention the allspark yet? I did,'t read every post.

someone has now.
Peregrine Mar 23, 2017 @ 10:37am 
Originally posted by HaTsUnE_NeKo:
Originally posted by titanopteryx:
Did anyone mention the allspark yet? I did,'t read every post.

someone has now.

And this is why we love your humor.
Hatsune Neko Gaming Mar 23, 2017 @ 11:45am 
Originally posted by Peregrine:
Originally posted by HaTsUnE_NeKo:

someone has now.

And this is why we love your humor.

didnt see it transforming into that but ok.
Mavrah Mar 23, 2017 @ 1:36pm 
Yes, Transformers seem to run for thousands of years without 'feeding,' but as I recall, they do require 'energon' to sustain themselves as a race. Our sun's richness in energon is allegedly one of the reasons everything Transformer ends up on Earth.
Actually just had a discussion about this at school the other day. Modern battery technology is ridiculously limited. However, numerous near-future technologies would make possible a long-lasting battery for even a skelton's energy requirements. Of course, skeletons are rather science-fictiony.
We still have half a map and all the lore it contains to study. Once the game is complete, we may see that skeletons do have input requiements. Right now, organics don't even drink water.
dq_177 Mar 23, 2017 @ 1:41pm 
I'm more than happy with this game remaining casual enough that it doesn't require you to both feed AND water your recruits.

Seeing as I'm already too OCD as it is about making sure each character has a massive surplus of food available at all times.
Erei Mar 23, 2017 @ 2:17pm 
Originally posted by dq_177:
I'm more than happy with this game remaining casual enough that it doesn't require you to both feed AND water your recruits.

Seeing as I'm already too OCD as it is about making sure each character has a massive surplus of food available at all times.
There is several mention of carrying water being very important in the tooltip. I hope one day it's implemented, but just like hunger, with a mod/slider to disable/decrease it.

My expeditions already have a bull following them, full of food and sleeping bag. You can also load lots of food on your skellies companions, since they don't need it, to feed everyone else.
I'd like it if he was carrying water on top of it. Also, looking for water sources during your travel, hoping it rains, that kind of stuff. Kenshi is set in a very arid/desertic place, but water is almost entirely useless.
dq_177 Mar 23, 2017 @ 2:42pm 
If we're talking about features being added to the game that were mentioned elsewhere but not implemented then going by the spirit of this thread it would be far more Metal for them to actually add in the lopping off of limbs in battle and replacing them with cybernetic-arms/legs.

Peregrine Mar 23, 2017 @ 4:39pm 
Originally posted by dq_177:
If we're talking about features being added to the game that were mentioned elsewhere but not implemented then going by the spirit of this thread it would be far more Metal for them to actually add in the lopping off of limbs in battle and replacing them with cybernetic-arms/legs.

That was planned, and dropped.
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Date Posted: Mar 21, 2017 @ 8:48am
Posts: 45