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So, no.
You could probably get the coordinates using the ingame editor, and then with a save game edit, change the location of your group, but not sure if adding everyone to the exact same coordinates is a good idea, it could bring in various bugs like depending on how the game handles it you could have characters stacked on top of each other.
The characters would be fine. They'd just spawn and shove each other out of the way until they all had room.
Oh I just meant something along the lines of selecting the town marker object, which should give coordinates, as to the save game editor, well that's speculation, but I'd assume for debugging purposes we are able to change the position of characters.
Ah right makes senses for that, with the characters moving around and such. Just thought I'd give a warning about bugs being a thing.
Hmm that seems like a bug lol, reset squad position is supposed to set everyone to a default position in border zone area (I keep forgetting the name, sorry if it's wrong). I don't think it's supposed to reset to where your main is. In any case seems like a good alternative for now.
Oh wow didn't even know that, I always thought it was a reset to default position. Then again I only reset when importing.
Seems like an awesome way to move everyone to a new base area without the extra effort, I might do this now for moving bases.