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I have not even tried to use the motion capabilities, I just needed menu navigation.
I actually planned on only using the joysticks on the controllers to steer.
That can't be the answer, that feels like such a "duck-tape and spit" for the game. If it advertises itself as being VR compatible, why is it such a nightmare to use the VR controllers as if they were just a regular gamepad without gyroscope??
I appreciate your insight, I'm just baffled that there is seemingly no solution to use the included controller by just mapping things correctly...
The "VR Supported/Compatible" tag is separate from the "Tracked Controller Support" tag for this reason. If a game has both, then you can use the headset and its controllers. If it only has "VR Compatible" then the game is only compatible with the headset.
Additionally, it's not entirely feasible to just use the mappings on VR controllers as a replacement for regular gamepad mappings because the A/B/X/Y buttons are split to different hands, meaning you can't hit X/Y at the same time as using the left stick like you could normally on a regular gamepad. That said though there have been some workarounds, like Virtual Desktop[www.vrdesktop.net] which can emulate a gamepad, but that's not for PSVR.