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Should probably also have the times listed...
Be warned though, going above the player cap means that people will start spawning off the sides of the track, and going above 10 cap requires exponentially more network usage from the host.
I just want to play thru the adventure levels with my girf but we can't progress cause she doesn't make bronze. which doesn't make sense cause it just means either she plays the levels solo where their isn't a bar to playing the next one or we play non developer levels, which are way harder. if I want to play with people new to the game then they either have to play the introductory levels alone or do well on sprint mode in their first try. it's just plain old silly.
like why bar the tutorial levels while allowing people to play much harder random levels? why bar levels at all in sprint mode if there isn't a thing barring them in adventure mode?
I'm not actually a dev, your best bet would be to e-mail them this as feedback (if their email is listed), or to start a thread about it as a suggestion.
As has already been said in the thread you made previously, it's a (known) splitscreen bug. You are supposed to have the levels unlocked in splitscreen if your main profile (the one selected as p1 in splitscreen) already has them unlocked, but right now it is bugged. The official Arcade maps are still locked behind requiring bronze for the previous map in solo, but they stay unlocked after you do it once. Splitscreen is bugged and doesn't do that right now like it should. Adventure maps are also locked until you play the previous ones first, but they stay unlocked after you've played them once. Again, this is just a bug with splitscreen where the official maps stay locked right now. It will be fixed at some point.
https://youtu.be/Os0h39ZaCqQ
"There is no data folder" in log.
Version 1.1 worked.
Location: "~/.config/refract/Distance/"
More example — https://steamcommunity.com/app/565120/discussions/0/1711816348627401905/#c1798529872655072536