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Mr. Muffin Jul 30, 2018 @ 9:25am
Different Car Models?
I've been thinking about this for a while, wouldn't it be badass if we could change the standard car to whatever we want with mods or workshop submissions? For instance, the DeLorean? That one works particularly well since it could utilize the hovering from BTF II & III. Just a thought, I think it would be rad.
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Californ1a Jul 30, 2018 @ 10:12am 
It's not really practical because there's too much required for a car model (carscreen, heat meter, cockpit, vr support, wings, jets, boost, animations for all of those abilities opening, support for the custom colors system [primary, secondary, glow, sparkle], laser/saw slicing support, burned visuals where the slicing occurred, support for the damage system, etc.), not to mention it needs to have relatively similar dimensions to the current vehicle so the laser slicing doesn't feel wonky if you try to slice off something that "doesn't exist".

That said, there will be a couple other vehicles available at full release. The devs detailed this in the most recent devlog here[refract.com] at the bottom of the Arcade section right before the Level Editor section. These vehicles will have the exact same physics and collision mesh (hitbox) as the standard vehicle, just visual difference.
Last edited by Californ1a; Jul 30, 2018 @ 10:13am
Mr. Muffin Jul 30, 2018 @ 12:02pm 
Originally posted by Californ1a:
It's not really practical because there's too much required for a car model (carscreen, heat meter, cockpit, vr support, wings, jets, boost, animations for all of those abilities opening, support for the custom colors system [primary, secondary, glow, sparkle], laser/saw slicing support, burned visuals where the slicing occurred, support for the damage system, etc.), not to mention it needs to have relatively similar dimensions to the current vehicle so the laser slicing doesn't feel wonky if you try to slice off something that "doesn't exist".

That said, there will be a couple other vehicles available at full release. The devs detailed this in the most recent devlog here[refract.com] at the bottom of the Arcade section right before the Level Editor section. These vehicles will have the exact same physics and collision mesh (hitbox) as the standard vehicle, just visual difference.
I see what you mean, I didn't really think of all that would need to go into it. I was mostly just saying that as of now, the standard vehicle is well... kinda boring. On the other hand, I'm excited to see where the game goes, I love it!
F.L.P-e tank24 Sep 19, 2018 @ 1:26am 
would it be possible for nitronic rush vehicles to make a return i remeber seeing that there where other cars in that game on google somewhere for multiplayer and such
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Date Posted: Jul 30, 2018 @ 9:25am
Posts: 3