Company of Heroes 2

Company of Heroes 2

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筷子 2013 年 6 月 13 日 下午 5:33
German tanks got nerfed so hard
http://community.companyofheroes.com/forums/company-of-heroes-2-discussion/topics/Open-Beta-Changelog (scroll to bottom)

all i see is nerf nerf nerf to german tanks

wtf. i might not buy this game now
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目前顯示第 16-30 則留言,共 42
AmonAmarth (已封鎖) 2013 年 6 月 13 日 下午 6:12 
I'm scared to play as germany now. LOL.
[Q]uik 2013 年 6 月 13 日 下午 6:28 
引用自 Amonamarth
I'm scared to play as germany now. LOL.


That's GOOD ^^
aeON 2013 年 6 月 13 日 下午 6:47 
good now we won't see you here! ♥♥♥♥♥♥!
Lestrad 2013 年 6 月 13 日 下午 6:51 
Well, I suppose having the Tiger is a good thing, kinda scared to know how they screwed that over.

Update: Wait, nevermind apparantly its not buildable, or I'm missing something. Kinda cheap to let the Russians get their heaviest tank off the bat but not be able to field the Tiger until...who knows.

As for the nerfs, after playing they are not as bad as we were lead to believe. German tanks still have more than enough armor and firepower and as they were gas guzzlers I can definitly see reducing manpower and upping fuel costs.

Still, having the tiger as unlockable is f'ed up.

最後修改者:Lestrad; 2013 年 6 月 13 日 下午 7:24
Sifer2 2013 年 6 月 13 日 下午 6:58 
Well it looks to me like Russian Heavy armor also got nerfed or am I mistaken? In any case it's nice they are tackling the armor disparity issue but it also remains that Russians are currently far superior in Infantry, and early game. Conscripts honestly do too much. Russians have better everything Infantry except MG teams, and Panzergren. Panzerfaust also nerfed further when it already isn't worth using. Leaving German with no answer to early scout car flame rush. Have to wait for an use their own scout car but better keep it a mile away from Conscripts or those heat seeking AT grenades will get it. At least it actually does some advertised Infantry damage now.
T'is The Way 2013 年 6 月 13 日 下午 7:32 
引用自 .:MrJOkEE:.
I mean, come on. Nerf was imminent. I am pissed about the ♥♥♥♥♥♥♥ panzerfaust though. That ♥♥♥♥ is the only early game counter to a flamer halftruck and now its range has been reduced so the squad needs to get even closer while being roasted...

agree
T'is The Way 2013 年 6 月 13 日 下午 7:34 
引用自 Wakey
引用自 SUB3 Judge Anders
Russians and Americans in WWII complained about German tanks, too. You need strategy to beat them. The loud complainers just don't know how to do it.
Indeed they did. But you can hardly call CoH a WW2 simulation. They need to make both teams have an equal chance of winning. If they didn't nerf the german tanks, they would have to give the soviets something that would be completely OP against the german counterpart. And people would complain about that too.

it might be just me but those tank destroyers seem to work pretty well against tanks...
T'is The Way 2013 年 6 月 13 日 下午 7:39 
引用自 Lestrad
Well, I suppose having the Tiger is a good thing, kinda scared to know how they screwed that over.

Update: Wait, nevermind apparantly its not buildable, or I'm missing something. Kinda cheap to let the Russians get their heaviest tank off the bat but not be able to field the Tiger until...who knows.

As for the nerfs, after playing they are not as bad as we were lead to believe. German tanks still have more than enough armor and firepower and as they were gas guzzlers I can definitly see reducing manpower and upping fuel costs.

Still, having the tiger as unlockable is f'ed up.


still a beta
Sobieski12 2013 年 6 月 13 日 下午 7:44 
They nerfed the German tanks... lol
* The panzerfaust range has been nerfed as-well.

O well.

Just spam Russian scout cars with snipers and flamethrower soldiers, FTW.
* GG anyone who played the Germans.

Did everyone forget that the Germans had the late game armour advantage in CoH1... yet the allies can still counter it? o wait... this is the CoH2! So much more balanced.... hahahaha
Salami Mommy 2013 年 6 月 13 日 下午 7:52 
after the last update the game sucks really bad now
Sabrehawk 2013 年 6 月 13 日 下午 9:06 
its so lol that they adjust units u cant even play ...on what basis does that happen?
Volcanuz.- 2013 年 6 月 13 日 下午 9:59 
引用自 SUB3 Judge Anders
引用自 MacCready
lol I don;t know if the fix is the right thing to do but you must admit that 90% of the people on here complain about German tanks.

As always it seems that no matter what, people will find fault with everything and anything.

Edit : Also, here is tangible prrof that yes indeed we are playing a Beta despite what all the internet prophets have preached.
Russians and Americans in WWII complained about German tanks, too. You need strategy to beat them. The loud complainers just don't know how to do it.


Germans didn't move panthers in mass of 10+ with other tanks. They worked in smaller groups, also they suffered in the winter and the terrain which wasnt urban.

A lot of the tanks have too fast a turn rate also compared to their real life counterpart, their turrets were cumbersome and really only used in tank warfare. Strums were hardly used and were weak and only used to bust houses/bunkers/pillboxes.

ATM in this game i don't think the tanks need to be nerfed, i think that russian AT needs a buff. The nerf to PT guns was not needed, they were made to hit incredibly vunrable locations on a tank with the precision of a rifleman. They were made to maim tanks and don't do that in this game at all, they even struggle to harm a Scout car.
The AT guns for russians were nerfed also it feels, 70% of their shots hardly scratch the side armor of a panther, still with easily 40% deflect on their ass armor.
When i play germans once i get two tanks its GG for the russians, they get hard pressed and all i need too do is get a few panzer infantry to follow them to deal with flanking tanks.

The problem is the only way i can win with russians right now is to hard rush the enemy base with flame throwers and soon even that will be nerfed. Even though all germans need to do is buy one panzergren and that rush is over. Other strats rely on team mates putting all their forces into one location, and that just allows germans to focus on arty while sitting back and building up their tanks. I even played games where we owned nearly every point on the map and the germans pushed back just with two tanks each, my whole force couldnt kill those two tanks.

All russians need is their AT buffed a little more, or decrease the deflect and robustness of the german tanks. If not that, make their speed MUCH slower, they move incredibly fast and reach top speed in 3 seconds (wtf really..). It will give us at least a little more a chance to win the bloody game.
Ladrock 2013 年 6 月 13 日 下午 10:32 
In my opinion, combining troops is the best part.
There are many ways to slow down a tank: damaged its engine, use guard troops or a weak point shot etc.
Also sorry for my bad english! xD
Nordblut 2013 年 6 月 13 日 下午 10:43 
引用自 Veng
And let's be honest. The germans are OP compared to the soviet. I don't know what else they can do to make them more equal... I don't know all the stats xP

Let´s be honest, you have no clue how to conquer german tanks, the russian have the better AT weapons. AT grenades are very effective to slow tanks down against what the Panzerschreck is way to weak, 1 shot only deals about 20% damage to a T34, before the patch.

@ topic: it seems like Relic has no idea of good balancing if they allways do such radical changes.
最後修改者:Nordblut; 2013 年 6 月 13 日 下午 10:46
Cybrax 2013 年 6 月 13 日 下午 10:56 
引用自 König des Nordens
引用自 Veng
@ topic: it seems like Relic has no idea of good balancing if they allways do such radical changes.

Its not like the game has been out for 5 months and they just did major changes, the game is not even out yet!
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張貼日期: 2013 年 6 月 13 日 下午 5:33
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