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Raportează o problemă de traducere
The ROF is so good it can afford to bounce. The problem isnt the 57MM its the Panther having better armor then the Tiger thats the problem. If it could Pen a Panther it would LEVEL Tigers and King Tigers and they could do nothing about it. Because its range and ROF and how cheap they are.
So for example I could just build a 57MM wall and no heavy tanks could be used...even though a pair of them are barely more expensive then an Obersoldaten.
So yes it will bounce on a Panther alot. Problems with the Panther not the gun.
Yep thatll give you about 20% chance to hit the rear hit box. Since there is no side armor in game and the Panther hit box is 80 front 20 rear last i heard.
Just today i has destroyed one kingtiger with 1 57mm and 3 zooks. Yes, it takes some time, lot of micro and some losses, but they are worth.
chfcoach.
Balance has to trump realism. Because the Game engine cannot properly model Allied forces without them being OP.
Example:
Tigers ONE SHOT SHERMANS! Yet there were enough Shermans where the USF could take it. Thus you would see 6-10 Shermans per Tiger. Imagine all the modesl the game engine needs to calculate. Your Video card couldnt handle it. Your infantry couldnt cope so it would have to be larger scale. Now COH2 is supreme commander etc etc etc.
The tools provided in the game need to work at their intended roles or they need to model an Allied Economy properly. Not to mention the lack of German munitions due to their logistics being largely Horse Drawn and constantly strafed by Superior USF Airpower.
Its got nothing to do with the game engine. My mod puts the German heavy tanks at 25 population per tank and my Shermans 5. Ive had games with twenty shermans and only two german heavy tanks. Nothing wrong with that. AND my allies have access to far higher resources off the caches 15:1 in fact. As realistic as modding will allow as yet. now if the game engine allowed for mechanicle failure, those German heavy tanks would be stationary 25% of the time.
Now add that to a 4v4 and watch what happens to the Min requirements of the game.
Then it got one-shotted by a tiger
Fair enough point. At least better resources would help and faster tank production to make up for the lack of numbers.
I had one firing on an immobilized Tiger Ace. It took a while to kill it, but when it got to vet 3, it was penning the Ace from the front with every shot, without the bonus from its ability.
Small Target size FTW! Gotta love RNG.
Yep! Everytime, unless of course you manage to get an AT Nade and crit. And circle it with multiple tanks, and are able to dodge Pak-40 rounds and Panzershrecks...
Allies have to jump through hoops to tackle most German tanks. That's the problem.