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With Overdrive you can just peak in and do a quick "drive by" for extra damage and suppression or to chase down retreating troops. Doing so with success gets you great scaling with the bigger reinforce aura, so you can keep savely in the back and support in the lategame.
It's also the only one of those you metioned that can reinforce in the field. A great synergy with Soivet T2. It also keeps your AT-guns, mortars and Maxims save from flanking.
"We felt the M5 was overperforming for its cost. This unit was actually doing its job, and causing Axis players to have to use their brains. We have removed its suppression ability, and its ability to let players reinforce in the field. We feel this will make a wider variety of strategies more favorable and force players to use combined arms."
I used this thing since Beta and back then it didn't even do ♥♥♥♥ for damage. However it was still of great utility. I loved this thing from the start and that's going to stay true no matter what. That it's now somewhat of a meta thing, doesn't bother me.
They could make the damn thing 50 fuel and I'd still get it.
right now m5 is the best by far considering its cost
usf one costs 75 fuel and delays your teching to get at same with the okw truck 55 fuel
m5 does not
edit: okw flak ht kills and pins infantry the fastest but needs to set up, usf one is kinda awkward with the way it fires. both will kill the okw flak ht 1v1 though
Id very much like to see the Ostwind become fearsome to infantry again!
You can get the M5 and M3 long before it hits vet 1