Company of Heroes 2

Company of Heroes 2

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Spudgun117 Oct 16, 2015 @ 5:19pm
British "Ghost Army" Commander idea
So during the peak of the war the British Created an entire 'ghost army' which was tasked with faking the existence of two 30,000 man units in europe to confuse the Germans. British Engineers used anything from blow up inflatable tanks and vehicles, fake infantry, fake gun emplacements, bases and fake aircraft to mislead the Germans on the wearabouts of the actual allied forces. The Brits also developed an entire signal serive which was tasked solely with providing the Germans with fake radio transmissions with fake allied troop orders.

Just a thought, but I think this could be quite a unique commander for the Brits in COH2. You could allow for the construction of fake inflatable tanks, gun emplacements etc, false artillery flares with blank artillery fire (the sound but no shells), fake mines, fake radio transmissions for German commaders who can listen in on the allies, fake vehicle movement sounds behind the fog of war and enhanced camo abbilities for all units including tanks with heightened ambush abilities.

Basically an entire commander based on confusing the enemy on your actual wearabouts while camoflaging and hiding every real unit, including vehicles and ambushing the enemy from the flanks by suprise when they go to attack the false emplacements.

Thoughts?
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Showing 1-15 of 20 comments
Voyevoda Oct 16, 2015 @ 5:23pm 
i'd love it because of how troll-ish it sounds.
Fornax The Lazy Oct 16, 2015 @ 5:24pm 
Or that SAS jeep,maybe it's useless,but I WANT IT.
Dr.Bane Oct 16, 2015 @ 5:34pm 
Originally posted by spudgun117:
So during the peak of the war the British Created an entire 'ghost army' which was tasked with faking the existence of two 30,000 man units in europe to confuse the Germans. British Engineers used anything from blow up inflatable tanks and vehicles, fake infantry, fake gun emplacements, bases and fake aircraft to mislead the Germans on the wearabouts of the actual allied forces. The Brits also developed an entire signal serive which was tasked solely with providing the Germans with fake radio transmissions with fake allied troop orders.

Just a thought, but I think this could be quite a unique commander for the Brits in COH2. You could allow for the construction of fake inflatable tanks, gun emplacements etc, false artillery flares with blank artillery fire (the sound but no shells), fake mines, fake radio transmissions for German commaders who can listen in on the allies, fake vehicle movement sounds behind the fog of war and enhanced camo abbilities for all units including tanks with heightened ambush abilities.

Basically an entire commander based on confusing the enemy on your actual wearabouts while camoflaging and hiding every real unit, including vehicles and ambushing the enemy from the flanks by suprise when they go to attack the false emplacements.

Thoughts?
Actually you are thinking about the american ghost army. Please study histroy better :P https://en.wikipedia.org/wiki/Ghost_Army
Originally posted by Dr.Bane:
Actually you are thinking about the american ghost army. Please study histroy better :P

23rd Headquarters Special Troops. Yep, US Army.
Last edited by Scar™ (donut433); Oct 16, 2015 @ 5:54pm
Silent Oct 16, 2015 @ 6:04pm 
Originally posted by Scar™:
Originally posted by Dr.Bane:
Actually you are thinking about the american ghost army. Please study histroy better :P

23rd Headquarters Special Troops. Yep, US Army.

If the 23rd Headquarters Special Troops 'Ghost Army' was attributed to the UKF, I would have unistalled the game.
Last edited by Silent; Oct 16, 2015 @ 6:08pm
facciola007 Oct 16, 2015 @ 6:16pm 
Last edited by facciola007; Oct 16, 2015 @ 6:16pm
PANZERKÜNST Oct 16, 2015 @ 6:17pm 
noobs kid scrubs think they know history.
Spudgun117 Oct 17, 2015 @ 12:39pm 
Ah, yes you guys are right the 'ghost army' was indeed a USF tactical unit, my bad. But the Brits did a very similar strategy, especially in the desert, so my point remains somewhat valid. Or you could just make it a USF commander.
Silent Oct 17, 2015 @ 2:32pm 
Originally posted by spudgun117:
Ah, yes you guys are right the 'ghost army' was indeed a USF tactical unit, my bad. But the Brits did a very similar strategy, especially in the desert, so my point remains somewhat valid. Or you could just make it a USF commander.

I like the idea though, you could really confuse some OKW players if their eagle owl picks up some inflatables with the searchlight.
Spudgun117 Oct 17, 2015 @ 6:52pm 
Originally posted by SilentAssassin:
Originally posted by spudgun117:
Ah, yes you guys are right the 'ghost army' was indeed a USF tactical unit, my bad. But the Brits did a very similar strategy, especially in the desert, so my point remains somewhat valid. Or you could just make it a USF commander.

I like the idea though, you could really confuse some OKW players if their eagle owl picks up some inflatables with the searchlight.

Yeah that's exactly what I had in mind. It would be the perfect troll commander.
Jebus Oct 17, 2015 @ 7:32pm 
Can we make these tank looking sex-dolls detonate?

Cause that'd be hilarious as poopballs.
PANZERKÜNST Oct 17, 2015 @ 7:53pm 
why would you give an already decently powerful faction something that it doesnt need and didnt do, when the US is laying in ♥♥♥♥ and blob tactics and could use it dearly?
Fornax The Lazy Oct 17, 2015 @ 8:10pm 
Originally posted by Shrek:
why would you give an already decently powerful faction something that it doesnt need and didnt do, when the US is laying in ♥♥♥♥ and blob tactics and could use it dearly?
Please tell me you're joking.
PANZERKÜNST Oct 17, 2015 @ 8:11pm 
Originally posted by Major Fornax:
Originally posted by Shrek:
why would you give an already decently powerful faction something that it doesnt need and didnt do, when the US is laying in ♥♥♥♥ and blob tactics and could use it dearly?
Please tell me you're joking.

Whatever english get you through the day m8. well time to b8.
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Date Posted: Oct 16, 2015 @ 5:19pm
Posts: 20