Company of Heroes 2

Company of Heroes 2

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Which faction is the best?
Of all 4 factions, which do you guys think allround is the best one? I think Wehrmacht. Why? Because units aren't too expensive, units are strong, tanks can be fielded pretty fast and so on.
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Showing 1-15 of 52 comments
グランド Jul 11, 2014 @ 1:42pm 
the faction you have lots of commander
ShodaN Jul 11, 2014 @ 1:53pm 
Soviets imo. Because they have:

- the best abilities like merge, AT-gun barrage, satchel charges, vehicle button, AT-grenades (good range, undodgeable), percision strike on mortars.
- non linear tech progression with very specialized units
- very useful doctrinal units and abilities.
- awesome allrounder heavies with HE shells and lots of splash damage
- overall solid units that are cheaper than their counterparts in other factions
- cheap but great mines and explosives
Last edited by ShodaN; Jul 11, 2014 @ 1:54pm
Maca07166 Jul 11, 2014 @ 1:57pm 
I agree Soviets are awesome a well balanced faction, when I play OKW I get beat everytime by a semi decent Soviet player if they know what they are doing and I can beat most OKW players not really played a good OKW yet.

Shock Troops eat any infantry Ober can throw at you get 3 shock troops roaming together with penal and lock down the map.

OKW is at a disadvantage throughout the early game and mid game even late game losing a vetted unit is costly for them.
Last edited by Maca07166; Jul 11, 2014 @ 2:01pm
Chef GrumpyBlitz Jul 11, 2014 @ 2:03pm 
depends on you playstyle if you like to just play regular germans are upfront and easy to use, soviets are if you like micromanaging with alot of options, OKW if you like dishing out pain but a loss of resources, and Americans are good at denying resources to other players which is why their infrantry are the best in the game they can capture territories at a very fast rate
_Ag3nt_KI_ Jul 11, 2014 @ 2:06pm 
Soviets and Ostheer are a lot of fun to play because both armies need combined arms (at least in the early stage for Ostheer). Americans and OKW is just blob fest which is kind of boring. Although I still like playing both American and OKW.

But Once the late armor comes out for OKW or Ostheer, Soviets seems to be in a significant disadvantage. But if you break the armor down with numbers, there is almost no chance of Germans to bounce back.
Last edited by _Ag3nt_KI_; Jul 11, 2014 @ 2:06pm
crixy2312 Jul 11, 2014 @ 2:08pm 
Originally posted by ShodaN:
-snip-
Originally posted by Maca07166:
-snip-
If you are talking about allround ability fine. But are they the Best faction? NOPE.
There is simply no best faction, allies are counter RTS intutive but reward and support the player very well.
German factions are your run-of-the-mill RTS factions which allow you to plan, contemplate and attack. Depends on your playstyle.
I have seen too many replays in the past month to know this for sure.
Last edited by crixy2312; Jul 11, 2014 @ 2:09pm
N'Zoth Jul 11, 2014 @ 2:09pm 
Soviets, BUT you have to really understand how the soviet army works. You can't just jump into 1v1s and expect to win everygame with them, I got that proven to me the other day.

Soviets have the cheapest tanks,one of the best AT guns, one of the best MGs,best sniper unit, some of the best basic infantry, elite infantry, amazing support units like the 120mm mortor. Soviets also have some amazing call in tanks like the t34/85,kv2, is2, isu-152, and the Kv-8.

Soviets only have one true weakness which is the fact they have no infantry weapons that can really hurt a true tank.

Once you master soveits tho they are the best army currently.
crixy2312 Jul 11, 2014 @ 2:15pm 
Originally posted by xXROUGEXx:
Soviets have the cheapest tanks,one of the best AT guns, one of the best MGs,best sniper unit, some of the best basic infantry, elite infantry, amazing support units like the 120mm mortor. Soviets also have some amazing call in tanks like the t34/85,kv2, is2, isu-152, and the Kv-8.
Give one Tiger/ 2 panthers, NOT even a KT, Ace or Jagd, and you can literally butf*ck all of soviet tanks.
I agree about STs, but they get their a$$ handed out by PZGs and vet1/2 ASGs.
120mm is a great weapon provided one has the basic sense to turn the autofire off. Else you have one big teamkiller.

So all in all you need to master a faction to play it well, and no faction can actually be the best.
Thus far since WFA, its been OKW, they just require knowing when to back out or retreat and by the 10 minute mark you should have an all round excellent infantry (mix of volks and sturm pioneers if special operations, but if you go with breakthrough you will want the sturm offizier and some panzer fusiliers or if you go with lufwaffe support you will want to use a squad or two of fallschirmjaegar with one volk and one sturm pioneer squad plus the HMG 34, the luftwaffe will require you foregoing T3 or T4 if you want armor out at 11 minutes if you control half the map) force supported by a raketenwerfer and depending on your build you will have some light armor out as well.
Last edited by Aristotle Full Throttle; Jul 11, 2014 @ 2:21pm
ShodaN Jul 11, 2014 @ 2:20pm 
Originally posted by V_rohit32:
Originally posted by xXROUGEXx:
Soviets have the cheapest tanks,one of the best AT guns, one of the best MGs,best sniper unit, some of the best basic infantry, elite infantry, amazing support units like the 120mm mortor. Soviets also have some amazing call in tanks like the t34/85,kv2, is2, isu-152, and the Kv-8.
Give one Tiger/ 2 panthers, NOT even a KT, Ace or Jagd, and you can literally butf*ck all of soviet tanks.

Rohit is it possible that you haven't played in a long time? Soviet tanks have really come a long way. And since all those updates combined I can definitly say that tanks like the T34/85, the IS-2 and the SU-85 let alone the ISU-152 fall in no way behind in the competition with german armour. Combine that with the excellent soviet AT guns and armour is better dealt with than ever.

Originally posted by V_rohit32:
So all in all you need to master a faction to play it well, and no faction can actually be the best.

Yet that is something I can only agree on.
Last edited by ShodaN; Jul 11, 2014 @ 2:22pm
N'Zoth Jul 11, 2014 @ 2:26pm 
Originally posted by V_rohit32:
Originally posted by xXROUGEXx:
Soviets have the cheapest tanks,one of the best AT guns, one of the best MGs,best sniper unit, some of the best basic infantry, elite infantry, amazing support units like the 120mm mortor. Soviets also have some amazing call in tanks like the t34/85,kv2, is2, isu-152, and the Kv-8.
Give one Tiger/ 2 panthers, NOT even a KT, Ace or Jagd, and you can literally butf*ck all of soviet tanks.
I agree about STs, but they get their a$$ handed out by PZGs and vet1/2 ASGs.
120mm is a great weapon provided one has the basic sense to turn the autofire off. Else you have one big teamkiller.

So all in all you need to master a faction to play it well, and no faction can actually be the best.

Lol any of the super tanks can be beaten with a single allied tank if micro'd properly and supported correctly. Weakness to all german armor is their speed/turrent speed. Jagd all you have to do is get beside it and it's done. I watched a game the other day where a single t-34/74 beat a Jagdtiger by just getting behind it. Samething for an elephant. The german tanks are devastating if supported properly/used properly. I had a game here I killed 4 tigers, 4 p4s, 3 stugs, 3 ostwinds the other day with nothing but two jacksons/ an at gun. German super armor isn't unbeatable the only one that comes close to that margin is the KT, and it can be beaten if approached correctly.

And fyi CoH1 the tiger/kt/jagdpanther all make these tanks look like poo. And could basically 2 shot any of the allied army/whipe SQUADS not a squad but squads with a single shot. The jagdpanther triple defensive vet was the fastest vehicle in CoH1 and could kill allied armor like they were made of carboard. Yet players back then enjoyed the challenge of attempting to kill them. And understood germans have the advantage late game where the allies held the advantage early/mid game. You can't control early/mid/and late game or their would be no point in playing.


crixy2312 Jul 11, 2014 @ 2:29pm 
Originally posted by ShodaN:
-snip-
Yup last game was on 4th Jan 2014. And I am not saying that soviet tanks suck. They just are more realistic.
If you have decent number of tanks(Like 2 IS2s/ 3 T-34s/ 2 85s) then you can literally give any german heavy a run for their money. But as I said, you need to play your cards right and know what each faction, each unit does. If you don't you're screwed to oblivion.
And all those twitch streams, replays and youtube videos just confirm. I am not at all saying that soviets or any faction is underpowered. They are not overpowered either. Coz to actually know that you would probably have to have a game with 10 or so x units to go simultaneously against Y units. And even that would not prove anything becoz you dunno how they perform against other factions and units.
Thats all I am saying. Its a good solid RTT game now.
Originally posted by xXROUGEXx:
Originally posted by V_rohit32:
Give one Tiger/ 2 panthers, NOT even a KT, Ace or Jagd, and you can literally butf*ck all of soviet tanks.
I agree about STs, but they get their a$$ handed out by PZGs and vet1/2 ASGs.
120mm is a great weapon provided one has the basic sense to turn the autofire off. Else you have one big teamkiller.

So all in all you need to master a faction to play it well, and no faction can actually be the best.

Lol any of the super tanks can be beaten with a single allied tank if micro'd properly and supported correctly. Weakness to all german armor is their speed/turrent speed. Jagd all you have to do is get beside it and it's done. I watched a game the other day where a single t-34/74 beat a Jagdtiger by just getting behind it. Samething for an elephant. The german tanks are devastating if supported properly/used properly. I had a game here I killed 4 tigers, 4 p4s, 3 stugs, 3 ostwinds the other day with nothing but two jacksons/ an at gun. German super armor isn't unbeatable the only one that comes close to that margin is the KT, and it can be beaten if approached correctly.

And fyi CoH1 the tiger/kt/jagdpanther all make these tanks look like poo. And could basically 2 shot any of the allied army/whipe SQUADS not a squad but squads with a single shot. The jagdpanther triple defensive vet was the fastest vehicle in CoH1 and could kill allied armor like they were made of carboard. Yet players back then enjoyed the challenge of attempting to kill them. And understood germans have the advantage late game where the allies held the advantage early/mid game. You can't control early/mid/and late game or their would be no point in playing.

KTs and Tigers tend to 2 shot squads and in the case of the KT its 3 shots for tanks. Long story short, they may not be as crazily good, but in relation to the units they fight, they are pretty good armor.

On the topic of turret speed, you can vastly improve your turret speed by simply turning the entire tank itself, which in my experience will easily negate any issues of turret speed.
Last edited by Aristotle Full Throttle; Jul 11, 2014 @ 2:31pm
N'Zoth Jul 11, 2014 @ 2:31pm 
One of the nastier things that people tend to forget about is the fact that German veterency was purchased as the Werhmacht. So by late game all german armor/infantry that were built (if researched) came out on the field as vet 3 vs the allied infantry that had to earn their vet.

But allies were still acknoweleged as being OP, because the game rarely got that far in. I think relic addressed alot of those issues with this game.
crixy2312 Jul 11, 2014 @ 2:32pm 
Originally posted by xXROUGEXx:
I watched a game the other day where a single t-34/74 beat a Jagdtiger by just getting behind it. Samething for an elephant.
That is coz the German player is stupid enough to provide no support. You jus need to have light tanks/ fausts/shrecks/flak tower nearby a heavy to actually gain some advantage.

It fits perfectly historically because german supers were used as almost-static long range defenses.

Originally posted by xXROUGEXx:
The german tanks are devastating if supported properly/used properly.
This.

Originally posted by xXROUGEXx:
One of the nastier things that people tend to forget about is the fact that German veterency was purchased as the Werhmacht.

You do know that's a commander specific ability right? Unless they changed it now?
Last edited by crixy2312; Jul 11, 2014 @ 2:34pm
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Date Posted: Jul 11, 2014 @ 1:41pm
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