Company of Heroes 2

Company of Heroes 2

OK, USA is the worst army
Rifles cant hold up early game or late game, call in units are weak!, only one captain and lutenient squad can be made! glass cannon tanks, and AT that cant penatrade anything! The USA faction has nothing to fight with. This game is not BALANCED. And the devs nurfed the only good things the U.S. had. this game is in a poor state.

And dont mention how the top players play USA, if u cant play on thier level, FOR christ sake dont mention them!
Legutóbb szerkesztette: Qwen ★; 2014. júl. 9., 7:55
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115/73 megjegyzés mutatása
If you don't know how to play the opposing force is OP. True words.
Acutally, the top players referrence are to mean that they "know" how to captitalize their greatest strength. While everyone says US and SU are all about the early game, it's true yes but it doesn't mean they can't win late game. They just have a harder time. USF are very versatile. Bleed him out and don't blob. Either defeat him early game or in late game lay down mines, ambushes. USF infantry can be upgraded with anything so use it. Use M36 Jackson and M8 Scott to support. USF is the easiest faction to play. In real life M4 Shermans are glass cannons too (in real life). Use scouts or infantry for line of sight for 57mm AT Gun and Jackson. In real life, the US use combined arms to defeat a specialized unit too so use it. Also watch Propagandacasts and streams and you will get better.
Le Elvis eredeti hozzászólása:
If you don't know how to play the opposing force is OP. True words.

SHUTUP, im top 200 USA
QueenRatchet123 eredeti hozzászólása:
Le Elvis eredeti hozzászólása:
If you don't know how to play the opposing force is OP. True words.

SHUTUP, im top 200 USA

First of all that attitude won't get you nowhere. Secondly, if you are top then you shouldn't have a problem. You say that don't mention "pro" players and yet here you are saying that you are "pro". Kinda contradictory don't you think? Respect other people will ya?
I'd say the US infantry is pretty effective for their price. What matters I believe when Riflemen blob transition into mid-game. Several BARS and Bazookas are a nightmare for anyone to see - save for the MG42 spammers. Tanks are not the strong point of the US, I agree, but the Jackson still performs decently when given sight and the half-track (despitethe nerf) performs well.

Perhaps there's a secret that succesful players have yet to reveal. There is a good win/lose ratio for US army, so there is definitely a way to win with them.
hola1997 eredeti hozzászólása:
Acutally, the top players referrence are to mean that they "know" how to captitalize their greatest strength. While everyone says US and SU are all about the early game, it's true yes but it doesn't mean they can't win late game. They just have a harder time. USF are very versatile. Bleed him out and don't blob. Either defeat him early game or in late game lay down mines, ambushes. USF infantry can be upgraded with anything so use it. Use M36 Jackson and M8 Scott to support. USF is the easiest faction to play. In real life M4 Shermans are glass cannons too (in real life). Use scouts or infantry for line of sight for 57mm AT Gun and Jackson. In real life, the US use combined arms to defeat a specialized unit too so use it. Also watch Propagandacasts and streams and you will get better.

unless u can pplay at that level DONT MENTION THEM, they can play good with any army, Thats like saying since a turtle beat a race horse, ALL turtles should beat a race horse!, the simple fact is that the USA armie is at a MAJOR dissadvantage while fighting both axis factions
just like the turtke has a speed dissadvantage against a race horse
hola1997 eredeti hozzászólása:
Acutally, the top players referrence are to mean that they "know" how to captitalize their greatest strength. While everyone says US and SU are all about the early game, it's true yes but it doesn't mean they can't win late game. They just have a harder time. USF are very versatile. Bleed him out and don't blob. Either defeat him early game or in late game lay down mines, ambushes. USF infantry can be upgraded with anything so use it. Use M36 Jackson and M8 Scott to support. USF is the easiest faction to play. In real life M4 Shermans are glass cannons too (in real life). Use scouts or infantry for line of sight for 57mm AT Gun and Jackson. In real life, the US use combined arms to defeat a specialized unit too so use it. Also watch Propagandacasts and streams and you will get better.

wermacht is easier
Cold Pimpin eredeti hozzászólása:
hola1997 eredeti hozzászólása:
Acutally, the top players referrence are to mean that they "know" how to captitalize their greatest strength. While everyone says US and SU are all about the early game, it's true yes but it doesn't mean they can't win late game. They just have a harder time. USF are very versatile. Bleed him out and don't blob. Either defeat him early game or in late game lay down mines, ambushes. USF infantry can be upgraded with anything so use it. Use M36 Jackson and M8 Scott to support. USF is the easiest faction to play. In real life M4 Shermans are glass cannons too (in real life). Use scouts or infantry for line of sight for 57mm AT Gun and Jackson. In real life, the US use combined arms to defeat a specialized unit too so use it. Also watch Propagandacasts and streams and you will get better.

wermacht is easier

It varies. Wher is easier maybe because they have the traditional teching up system that is more common in RTS games. They can get good with any army then why did they choose to special in one? That means they love that army? That means that army is strong. USF is the easiest and most versatile. If you can't capitalize your greatest strength and keep that biased idea that you are always right then you won't get better. There are always room for improvement. If you are not at the top, then you don't get the right to complain unless you have sufficient back-up like JHeartless to defend your claim. Give the stats then we can talk.
I agree US needs a buff or something but what you said about riflemen I don't believe is true. At medium range firefights with the enemy they can seriously do some damage. Early game they are up there but you just have to micro manage them so that they don't engage in CQC. Keep them at range thats the key. I can agree with you however on US armor. Sherman is really only good against light vehicles and infantry and unsupported medium armor. Wolverine is a dumb downed version of the fragile Jackson but it is balanced with a lower cost and no tech requirement. Jackson is a joke currently. It has good range and speed but it has so little armor and health that you have to be extremely careful with it. The Stuart is amazing because of it's special abilities. The engine knockout ability comes in handy anytime you go against armor, even in late game. The 75mm gun carriage is great because it can fire on the move and is very nice against infantry, just remember this thing is fragile. The Priest is obviously great for arty support and surprisingly can take a few hits but it still is relatively fragile. The 105mm Sherman 'Dozer' is excellent against infantry and it makes heavy, durable cover. It has slightly more armor than a Sherman but that is not saying much. US lacks any heavy armor which is what really gimps the US. Armor wise the US has no practicle late game units save for the Priest, Stuart, 75mm gun carriage, and maybe 105mm Sherman just for its utility purposes and possibly anti infantry. Jackson is way too fragile to be much use later on in the game even when supported. Even when flanking and keeping it back from the front line and instead on the 'second line' it still is very easy to lose. Cost wise you are shooting yourself in the foot late game with the Jackson. The Sherman has the same problem, it is almost useless late game except for anti infantry and light vehicle hunting. It doesnt have enough armor/health to survive late game long enough to get any use out of it really unless it is fully supported and even then it still isnt worth the cost. I have not unlocked the Sherman M4A3E8 commander yet so I cannot comment on this version of the Sherman. At this point I would stay away from American armor just because it cant compete with the other faction's end game armor atleast until Relic fixes American armor. If you must go armor just remember that you have to win the game early or have the majority of the map locked down early on so the enemy can't bring out the heavy hitters. ALWAYS ALWAYS ALWAYS ALWAYS ALWAYS ALWAYS ALWAYS SUPPORT YOUR ARMOR WITH INFANTRY AND ALWAYS TRY TO FLANK ENEMY ARMOR AND AVOID FRONTAL ENGAGEMENTS WITH ENEMY ARMOR. Hope this helps you out!
I am sure it has been stated but I think the US is great in 1v1 but has a serious disadvantage in 3v3 or 4v4 (which sadly I like to play) because of the huge importance of holding much of the map to gain an advantage in the early game. I still believe if there is the Sturmtiger then the Pershing should be involved if only to help out with the great amount of late game issues on matches involving 3v3 or 4v4

PS. Great post LeDuc
As long as Relic doesn't decide to introduce different unit stats dependent on the game mode (1v1/2v2 vs 3v3/4v4) there will never be balance in all modes at the same time. It is impossible.
in 1v1 USA is OP, get 4 rifles, upgrade all with M1919 30 cals, get an M15 flak out. GG.

Don't play 3v3 or 4v4 for balance. Balance is not intended in those modes.
Legutóbb szerkesztette: Cheese; 2014. júl. 8., 1:20
ragepost, come back when you have a well thought out and reasoned post.

then people will take you seriouly

(for the record I agree that US at is very poor)
QueenRatchet123 eredeti hozzászólása:
Le Elvis eredeti hozzászólása:
If you don't know how to play the opposing force is OP. True words.

SHUTUP, im top 200 USA

i'm top 100 so what ?
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115/73 megjegyzés mutatása
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Közzétéve: 2014. júl. 7., 22:17
Hozzászólások: 73