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constant attacks, and non stop pressure. not letting me have a moments rest. masses of infantry that I cant stop, then jacksons to keep me from using my tanks. oh, and those little pack howitzers do pretty good too.
I prefer to use bazookas over the AT gun, they are more mobile and work great if garrisoned.
There are many strategies for the USF, but that is a small outline of mine.
But there some different playstyle like in 1v1 you can pick armor company and not tech major since you can call in m10 and bulldozers, thus saving you fuel for them (You really dont need major unless you can only build stock units. And most 1v1 are small enough to make it back and forth).
Another kinda safe bet would be going to Capt: You get free zooks for the capt and you can get a howiz and ♥♥♥♥♥♥ at gun (better than none), stuart, and you make spawning unit more faster with capt ability.
LT is more of a gamble. You can get those ok mg and plant them somewhere, LTcomes with a thomson and a bar, and the m20 for I guess bunker busting and other things.
But get some rifle and re (for support and map control) and get some zooks and bars (Give RE zooks and bar/zooks for rifle) for starters
this page and you have to replay the recording to better players, the man who introduced me to this game at the beginning told me that one bred match worth more than the two played, and he was right :)
http://www.coh2.org/replay