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Worst Commanders For Each Faction?
Hi guys!

I was wondering what you guys thought are the worst commanders for each faction. I'm challenging myself to git gud with all the trash commanders so that I can get the satisfaction of winning with them.

As far as I know, Mechanized Company, Royal Artillery Regiment, and Elite Armored Doctrine are the worst for USF, UKF, and OKW respectivelly. Not too sure about Soviets or Wehrmacht.

Thanks in advance!
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Zobrazeno 3145 z 47 komentářů
☭Patrykblack7☭ původně napsal:
Fast potato původně napsal:
USF - All doctrines exept Pershing and e8 doctrines.
UKF - deafault doctrines and 2 new ones.
SU - everything without guards, shoks, armor.
OKW - Elite armor, Overwach.
Wer. - everything exept Elite and osttrupen.

B0ss pls i need playable doctrines.
Wat
Since when Airborn and M10 spam isnt viable
And since when glorious Emperor Goliath suck?
Since i suck ♥♥♥♥♥ with huge MP drain with paratroopers, and m10 spam as usefull as osttrupen - somethime it works.

1 goliath not worth whole doctrine.
Fast potato původně napsal:
USF - All doctrines exept Pershing and e8 doctrines.
UKF - deafault doctrines and 2 new ones.
SU - everything without guards, shoks, armor.
OKW - Elite armor, Overwach.
Wer. - everything exept Elite and osttrupen.

B0ss pls i need playable doctrines.
Big bait
the ones without tank(s) or infantery call inn...
Fast potato původně napsal:
USF - All doctrines exept Pershing and e8 doctrines.
UKF - deafault doctrines and 2 new ones.
SU - everything without guards, shoks, armor.
OKW - Elite armor, Overwach.
Wer. - everything exept Elite and osttrupen.

B0ss pls i need playable doctrines.
Partisans and Lend lease would like to have a word with you.
LtCol.Fornax původně napsal:
Fast potato původně napsal:
USF - All doctrines exept Pershing and e8 doctrines.
UKF - deafault doctrines and 2 new ones.
SU - everything without guards, shoks, armor.
OKW - Elite armor, Overwach.
Wer. - everything exept Elite and osttrupen.

B0ss pls i need playable doctrines.
Partisans and Lend lease would like to have a word with you.

Reserve is pretty good too..
MC Scoops původně napsal:
Thanks for all the input guys! I think I'm going to try and grab the Recon Company for US and I'll definitely try out the community commanders for both Wehrmacht and Soviets. Is there really no weak commander for OKW? I know that you can fairly handily win without one, but I honestly think that Elite Armored only has the tank commander and Sturmtiger going for it.

Hmm I would say Feuersturm (god I hate that name, so cheesey) is probably the worst, or the least used.

Why couldn't they name "Firestorm" and be done with it?
Seriously! All other OPW commander names are on english.
LtCol.Fornax původně napsal:
Fast potato původně napsal:
USF - All doctrines exept Pershing and e8 doctrines.
UKF - deafault doctrines and 2 new ones.
SU - everything without guards, shoks, armor.
OKW - Elite armor, Overwach.
Wer. - everything exept Elite and osttrupen.

B0ss pls i need playable doctrines.
Partisans and Lend lease would like to have a word with you.
My mistake. But Lend lease has armor, so it's in a list.
The worst OKW doctrine is Breakthrough now that the JT can't be used at the same time as the KT. The best things going for it are the officer (who can really backfire) and the arty which is probably the best overall for the OKW.

For the soviets it is a toss up but I'm going to say it is probably: Soviet Reserve Army. The artillery is 100% useless in 1v1 so all you have are conscripts with the PPSH. I know it sure as hell is NOT NKVD (which has much better tools overall) or Defensive Tactics (because one of the best soviet rated soviet players used this commander pretty much exclusively).

You can take your pick for the Ostheer but I feel that German infantry doctrine is the worst. You have 2 decent off map attacks for munitions and the rest is mostly junk. Tactical movement is only good for snow maps (but it's just better to be OKW/Brits/USA and have a forward retreat point). Relief infantry is a junky power that often does not work right. Notice all your special moves are munitions based and you have no way to convert fuel to munitions. You can't abuse the artillery officer for double barrages during cooldowns anymore so what's the point?

The next wors Ostheer commander is encirclement. Close the pocket is just so situational that it is almost impossible to pull off and get what you pay for in munitions. He has a stuka bomb that does no damage (neutralizes points). The british vehicle cap costs munitions but this guy's will cost you fuel. Sprint is cute but you wouldn't need it if the Ostheer had a forward retreat mechanism. And while stormtroopers got buffed they aren't a game winning unit.

By comparison I think you can only talk about the least good British commander and in my opinion that is the commando regiment (who still has a game winning airstrike vs the OKW). You might think it is the Royal artillery but that is a team doctrine that has amazing synergy. Mobile artillery negates the liability that is a static gun enplacement.

Mechanized is without a doubt the worst American doctrine followed closely by the armor doctrine. The only redeemable feature of armor is the demo charge on the assault engineer.
Pre-nerf the M10 was incredible, specially on urban maps where you could gangbang on more expensive tanks from all sides, M10 and Engineers are worth having Armor on your loadout just for those heavy urban maps where such ambushes and demo charges work their magic.

Mechanized is just bad, UC and Kubel don't cost fuel but the Jeep does, because it gives a excuse to use it's Withdraw and Refit power.
☭Patrykblack7☭ původně napsal:
Recon for usf
dude recon is great, mechanized is ♥♥♥♥
Fast potato původně napsal:
☭Patrykblack7☭ původně napsal:
Wat
Since when Airborn and M10 spam isnt viable
And since when glorious Emperor Goliath suck?
Since i suck ♥♥♥♥♥ with huge MP drain with paratroopers, and m10 spam as usefull as osttrupen - somethime it works.

1 goliath not worth whole doctrine.
The calliope still works to in some capacity
glythe původně napsal:
The worst OKW doctrine is Breakthrough now that the JT can't be used at the same time as the KT.
What ? You often hit 555 fuel in your normal games ? Its just unthinkable for you to win without heavies ?
Fast potato původně napsal:
LtCol.Fornax původně napsal:
Partisans and Lend lease would like to have a word with you.
My mistake. But Lend lease has armor, so it's in a list.
Thought you meant "shock or guard AND Armor,so yeah.
glythe původně napsal:
Mechanized is without a doubt the worst American doctrine followed closely by the armor doctrine. The only redeemable feature of armor is the demo charge on the assault engineer.

Do you have the micro of a zergling to say that Armor is one of the worsts?
DarTH ShodaN původně napsal:
<<<Ch13F>>> původně napsal:
like i said dhsk is available for "lend lease tactics", way better doctrine including m4c shermans which re way better than basic t34-76s when blobed, conscript repairs very useful, trading ammo with fuel , very useful.

and 120mm mortar available for common beginner soviet doctrine, which includes t-34-85, guards rifle, vehicle self repair and mark vehicle abilities.

now tell me , if you had total of these 3 doctrines, what d you honestly choose for late game in mind.

This is such a very noobish thinking and exactly what the OP feeds into here:
"Every commander that doesn't feature call-in tank is bad!!11!"

Total ♥♥♥♥♥♥♥♥. Just because you have to play some of them munitions- or infantry-heavy does not mean they are less of an addition in power. Not to mention that most of those call-in tanks are totally overpriced. That Shreman is one of the best examples.

Another thing is that it doesn't matter where else one specific thing is also aviable, since the only important thing is the combination a commander provides. SRF isn't great only because it has the IS-2, but because it combines it with Shocktroops, Incendiary Artillery, KV-8. GMC isn't only for the T34/85, but for the ability to get Guards, 120mm, Mark Target together with them.

In the same way Defensive Tactics is good since it gives you alternatives to ALL your T2 units. Stronger ones for the MG and mortar, cheaper ones for the AT-gun and mines. In turn you have to check how standard units perfrom in combination now. For example DshK+SU-85 is a beast of a combo in the lategame. Use the muntions on mines and demos instead of commander abilities.

I'd have to agree with you on this one. I don't know why people need a lategame call-in tank. You can still win in this game using heavy infantry tactics.
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Zobrazeno 3145 z 47 komentářů
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Datum zveřejnění: 3. bře. 2016 v 20.09
Počet příspěvků: 47