Company of Heroes 2

Company of Heroes 2

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Flat Arthur May 7, 2016 @ 10:03pm
Assault Grenadier
Now I know the more pressing issue is that the olw has a Faust a retreat able at gun and a schreck at the same time but I feel like this needs to be addressed as well. The damned ass gren spam needs to stop, they use their sprint get in close and rape any infantry, you have no idea how many times I've seen people build nothing but ass grens and destroy my riflemen. Granted the early Stuart is still a rape train but sometimes its not enough to compensate for the horrid early game. Any strategies and suggestions?
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Showing 1-15 of 16 comments
Syndicate._. May 7, 2016 @ 10:40pm 
assault grenadiers really aren't that good. In the early stages yes, but their value drops quick and hard, appart from that, they are sorta squishy aswell. As soon as you get a BAR or two assaults become kinda worthless because they get shredded pretty hard before they even get close enough to the riflemen to deal damage.
Last edited by Syndicate._.; May 7, 2016 @ 10:41pm
Tasty x3 May 8, 2016 @ 2:34am 
They are overpriced and bad.
Patrykblack7 May 8, 2016 @ 3:24am 
They need health buff or something
kampfer91 May 8, 2016 @ 4:05am 
Assault Grenadier have no armor and wield the weak MP44 , Shock trooper owns them all day .
Marmiteinajar May 8, 2016 @ 4:07am 
Originally posted by kampfer91:
Assault Grenadier have no armor and wield the weak MP44 , Shock trooper owns them all day .

MP40*

Originally posted by Tasty Tofu x3:
They are overpriced and bad.

Have you seen assault engineers?.
ShodaN May 8, 2016 @ 4:13am 
Originally posted by ✈ ▌ ▌:
Any strategies and suggestions?
Just focus them down on approach and don't move yourself. If assault grens lose members while closing in they lose a lot of DPS.

http://stat.coh2.hu/weapon.php?filename=m1_garand_rifle_rifleman_mp
http://stat.coh2.hu/weapon.php?filename=assault_grenadier_mp40

They don't scale well and they have no Panzerfaust. Contrary to other mainline infantry they cost exactly the same as your riflemen. So inflict losses from range and follow up with a light vehicle.
Cipher Esteria May 8, 2016 @ 4:38am 
Assult greandierspam needs to stop? Assult grens are only good in maps with a lot of close quarter situations. On maps with a lot of open space,they're as useless as Osttruppen without cover.

What they realy have to addres:
Volksspam,into Luchs
Riflemanspam into Stuart
Maxime/conspam,into Guardspam,into SU-76 spam,into IS-2(yes thats the favourite tactic of the Soviets now)
222 spam,it's not broken, but stupid.

The brits love it to use Soviets and USF as meatshield to save ressources for Bofors and Motars. I would like to see the bofors would be locked behind something that is harder to acces,like T3 and give engeneers MG bunker in T2.

And they need to fix stuff like Urra!!
They go into the sightline of my MG, it starts to shot,they use Urra! and run with their cons accros the entire field of fire right next to the MG. This was always something that annoyed me,same with rifleman running up to the MG,than throw a grenade and then they get surpressed for the first time.
Meanwhile my Grenadiers jump into the dirt as soon the hear the sound of an MG.
Patrykblack7 May 8, 2016 @ 4:39am 
Originally posted by Cipher | CWO:
Assult greandierspam needs to stop? Assult grens are only good in maps with a lot of close quarter situations. On maps with a lot of open space,they're as useless as Osttruppen without cover.

What they realy have to addres:
Volksspam,into Luchs
Riflemanspam into Stuart
Maxime/conspam,into Guardspam,into SU-76 spam,into IS-2(yes thats the favourite tactic of the Soviets now)
222 spam,it's not broken, but stupid.

The brits love it to use Soviets and USF as meatshield to save ressources for Bofors and Motars. I would like to see the bofors would be locked behind something that is harder to acces,like T3 and give engeneers MG bunker in T2.

And they need to fix stuff like Urra!!
They go into the sightline of my MG, it starts to shot,they use Urra! and run with their cons accros the entire field of fire right next to the MG. This was always something that annoyed me,same with rifleman running up to the MG,than throw a grenade and then they get surpressed for the first time.
Meanwhile my Grenadiers jump into the dirt as soon the hear the sound of an MG.
Cons spam.guards spam?
Wut? Give me this stuff bro
Also for what spam maxim since its nerfed and one luchs will rekt it?
ShodaN May 8, 2016 @ 4:52am 
https://www.coh2.org/ladders/playercard/viewBoard/0/steamid/76561198102702925

Cipher what one sided idiots like you never get is that you cannot do half-assed stuff with Soviets. There is no "Oh I will build 1 cons, 1 maxim, 1 mortar, 1 guards squad". Soviet units work only in numbers. Their usefulness scales with multiple squads more than any other faction. Individual power on the other hand is lackluster.

So if your Ostheer MG42 does it's job solo, that does not mean that one lonely Maxim will get you the amount of suppression you require. Neither do Conscripts with their very restricted access to upgrades give you enough firepower on their own, while one or two squad of LMG grens can be enough mainline infantry power. Likewise a single SU-76 wont stop a thing.

In order to make them do their job you need more. And you can afford to get more, because individually they got good cost efficiency. That's the whole point of Soviets.
Flat Arthur May 8, 2016 @ 8:52am 
Originally posted by DarTH ShodaN:
Originally posted by ✈ ▌ ▌:
Any strategies and suggestions?
Just focus them down on approach and don't move yourself. If assault grens lose members while closing in they lose a lot of DPS.

http://stat.coh2.hu/weapon.php?filename=m1_garand_rifle_rifleman_mp
http://stat.coh2.hu/weapon.php?filename=assault_grenadier_mp40

They don't scale well and they have no Panzerfaust. Contrary to other mainline infantry they cost exactly the same as your riflemen. So inflict losses from range and follow up with a light vehicle.
Alright thanks you're the only one that actually gave me a suggestion instead of saying that its not a problem and that j need to play better.
Cipher Esteria May 8, 2016 @ 9:43am 
Originally posted by DarTH ShodaN:

Thx for your completly pointless statemeant.

If you want to sell me that Soviets are supposed to spam, than is obviously everyone supposed to spam.
So the whole complaining about OKW blobs is completly pointless,because it's how this faction is supposed to be played. Not that USF with their rifleblobs would play any different, the only difference is,the USF player think this takes skill(like 95% of the OKW player do).

Spaming is one of the worst parts of RTS games,unless you play SC,because there it's the only viable tactic.
Flat Arthur May 8, 2016 @ 10:10am 
Originally posted by Cipher | CWO:
Originally posted by DarTH ShodaN:

Thx for your completly pointless statemeant.

If you want to sell me that Soviets are supposed to spam, than is obviously everyone supposed to spam.
So the whole complaining about OKW blobs is completly pointless,because it's how this faction is supposed to be played. Not that USF with their rifleblobs would play any different, the only difference is,the USF player think this takes skill(like 95% of the OKW player do).

Spaming is one of the worst parts of RTS games,unless you play SC,because there it's the only viable tactic.
No the issue with volks blob is that its too versatile,the whole point of the okw faction is to be a late game monster, but volks blob makes it good at all stages. And losing a rifle is far more punishing than losing a volks. And the reason why ussr spams is because they cost less pop cap and less mp
Silent May 8, 2016 @ 10:18am 
If you're playing USF, as long as you have two squads of riflemen next to each other, you'll put down any assault grens that try to be a problem. If they continue to tech Assault grens, tech LT and then pull an AA halftrack or a M20 utility car. Without AT, they will be usless against these. After that, you've essentially shut down their early game strategy.
ShodaN May 8, 2016 @ 10:36am 
Originally posted by Cipher | CWO:
Originally posted by DarTH ShodaN:

Thx for your completly pointless statemeant.

If you want to sell me that Soviets are supposed to spam, than is obviously everyone supposed to spam.
So the whole complaining about OKW blobs is completly pointless,because it's how this faction is supposed to be played. Not that USF with their rifleblobs would play any different, the only difference is,the USF player think this takes skill(like 95% of the OKW player do).

Spaming is one of the worst parts of RTS games,unless you play SC,because there it's the only viable tactic.

Yeah because cost structure and unit power is identical across all faction... WOW. How stupid can you get? I mean not that I'd expect anything from an Axis only player.
Flat Arthur May 8, 2016 @ 11:02am 
Originally posted by OberkommandoDerWehrmacht:
Originally posted by ✈ ▌ ▌:
Now I know the more pressing issue is that the olw has a Faust a retreat able at gun and a schreck at the same time but I feel like this needs to be addressed as well. The damned ♥♥♥ gren spam needs to stop, they use their sprint get in close and ♥♥♥♥ any infantry, you have no idea how many times I've seen people build nothing but ♥♥♥ grens and destroy my riflemen. Granted the early Stuart is still a ♥♥♥♥ train but sometimes its not enough to compensate for the horrid early game. Any strategies and suggestions?
HAhahahahahha ill bite the bait sure, Assault Grenadiers OP relic for the love of god please nerf them my friend here cant handle a squad or 2
I asked for strategy suggestions not nerfs... read the post
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Date Posted: May 7, 2016 @ 10:03pm
Posts: 16