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flamehalftrack is a very good unit that excels in pushing back urban areas and team weapons,
the 222 is good overall too, stug3 is a cheap good AT option but less survivability than okw counterpart, same thing goes for p4z and panthers in terms of overall performance in giving okw's advantage.
Heavy tanks wise, okw tiger 2 performs better thank wehr tiger 1, although tiger 1 is faster.
between elephant tank and jadtiger both perform excellent in their fields.
Wehrmacht has a much bigger pool of commanders than okw and features much more units and airstrikes.
Soo in the end I would go for wehrmacht as it offers more tools to counter and play the game
I agree that it can be braindead. It was way too EZ mode and their strats are basically the same every round, so they're easy to get bored of
OKW has good infantry and excellent armor options. The early game can be a bit dull, because there's only 1-2 builds that are viable. But it makes up for it in the late game, with its access to all kinds of fun gonzo units (Jagtiger, Walking Stuka, King Tiger, Flame Hetzer, Sturmtiger, etc...).
So as long as you're nazi; you're doing something right.
Ost is stronger.
saying its an easier option its a bit silly because you dont have many other options XD
if you dont want to play okw but want to play axis, wehr is your only other option