Company of Heroes 2

Company of Heroes 2

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Full modding support?
I’m no modder, but I keep up in the All Units discord server. People are a bit upset at the lack of full modding support, and the lack of an answer as to why. The game is nearly a decade old now. The original CoH had full mod support. If the modders could be supported with full modding tools, I’m sure a whole slew of awesome new mods would come around, and even epic new updates to older mods
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Showing 1-7 of 7 comments
Le Negev (Banned) May 3, 2021 @ 10:18am 
SneaktEye might be a good source of info on that, but I will elaborate on that further.
Long, long ago, when game was still still fresh (we're talking about 2013 coh2 here), the mods weren't that much of an impossible task. Hell, there were some sucessful attempts at unit/model swap (https://www.youtube.com/watch?v=1sTq4YkAELg&ab), but then Sega stepped in, and told Relic to "lock" the gamefiles, to automatically crash the game if the files .sga were tinkered enough with.
Fast foward to present day, the reason why there are no mod tools is largely the same: DLC, and new problem, that mainbase of the COH2 is outdated to hecc, and without new mod tools, will be nigh impossible to make something that is reasonable. But, with the new community mananger, it really is possible for Relic to finally unlock the files after all those years.
At least that's what I know form coh2.org forums.
Last edited by Le Negev; May 3, 2021 @ 10:31am
troopakoopa29 May 3, 2021 @ 10:39am 
Yeesh, that’s a pain. Thanks for the answer. It’d be so cool to see those files unlocked, I can only imagine how crazy some mods could get
Le Negev (Banned) May 3, 2021 @ 10:42am 
Originally posted by troopakoopa29:
Yeesh, that’s a pain. Thanks for the answer. It’d be so cool to see those files unlocked, I can only imagine how crazy some mods could get
Considering that game's been in a "mod limbo" for 9 years or so, there won't be many mods released I'm afraid. It'd end up the same as COD1 modding community I reckon, with one big mod being alive and that's it.
troopakoopa29 May 3, 2021 @ 10:44am 
Well, at least All Units and TAPs seems to be going strong. Shame it’s practically too late to be useful now. I’d still like to see what the few mods that still function could do though, it might be really cool
Le Negev (Banned) May 3, 2021 @ 10:47am 
Originally posted by troopakoopa29:
Well, at least All Units and TAPs seems to be going strong. Shame it’s practically too late to be useful now. I’d still like to see what the few mods that still function could do though, it might be really cool
I'm not saying that the now active mods would just poof out of existance once the hypothetical mod tools would release, just that there won't be many mods that'd release.
Also on the flip side, mod tools would enable the balance team to be much more creative, or even maybe add more doctrines to the game, because it never backfired, am I right 10 minute Tiger Ace?
HunterFromAbove May 3, 2021 @ 1:28pm 
Originally posted by Le Negev:
Originally posted by troopakoopa29:
Yeesh, that’s a pain. Thanks for the answer. It’d be so cool to see those files unlocked, I can only imagine how crazy some mods could get
Considering that game's been in a "mod limbo" for 9 years or so, there won't be many mods released I'm afraid. It'd end up the same as COD1 modding community I reckon, with one big mod being alive and that's it.
True, releasing the tools now would be very late, but I guess that there would still be atleast a handfull of ppl willing to make epic mods. Like getting new factions, such as Italy and Japan and much more.
Last edited by HunterFromAbove; May 3, 2021 @ 1:29pm
Mark F. Smith May 5, 2021 @ 5:48am 
Originally posted by Le Negev:
SneaktEye might be a good source of info on that, but I will elaborate on that further.
Long, long ago, when game was still still fresh (we're talking about 2013 coh2 here), the mods weren't that much of an impossible task. Hell, there were some sucessful attempts at unit/model swap (https://www.youtube.com/watch?v=1sTq4YkAELg&ab), but then Sega stepped in, and told Relic to "lock" the gamefiles, to automatically crash the game if the files .sga were tinkered enough with.
Fast foward to present day, the reason why there are no mod tools is largely the same: DLC, and new problem, that mainbase of the COH2 is outdated to hecc, and without new mod tools, will be nigh impossible to make something that is reasonable. But, with the new community mananger, it really is possible for Relic to finally unlock the files after all those years.
At least that's what I know form coh2.org forums.
What a shame. All this time I been hoping for Modern Combat 2.
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Showing 1-7 of 7 comments
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Date Posted: May 3, 2021 @ 10:03am
Posts: 7