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T0 con+engi flare mine
T1 sniper flare
T2 mortar flare
T3 T70 binoc
T4 SU85 binoc
That being said. Learn how
To play it like a +1.
What is a +1?
Useless on its own, op when supporting something.
Charging mg w con/penals? Shoot the mg gunner. Yes you choose who you kill. Shoot lmg guy on squad of grenadier. Set up traps. You name it.
On average mine have 66+ kills.
So, yea.
They're good.
I'm using them backwards then if I use sniper to scout for my AT crews and infantry then?
Pretty much, yea.
But first you need to learn to
not lose sniper.
+1
Despite huge sight range, they shoot further than they see. So, if other units spot for them...
Get huge sight boost w vet.
Worth it.
But to be fair I think that Soviet Scout Sniper Squad should be back in a two man squad again, even if this means that they will automatic win a sniper duel with a Sharpschütze.
Wasn't auto win.
Rifle was mosin w 4 bullets. Slow
Now svt40 w 10 bullets fast.
Old sniper 40+60 health.
Stealth only if not moving.
Usually 1 model was out of cover.
Easily wiped by mortar. Rifle nade.
Likes to shoot at tanks.
New sniper 82 health.
Invis 2 secs out of steath.
Can run cover to cover.
Aim shoot faster. More ammo.
Also wehr could kill entire squad using explosive shot+regular shot.
But this took skill.
Mosin w 4 shots. 2 men. 1 sniper.
Svt40 w 10 shots. 1 sniper.
Before they have to reload.
All infantry do :)
OKW has JLI.
Okw sniper.
USA has Pathfinders.
USA snipers.