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Problem with this is keeping all 4 models alive and firing at CQC distances, which can be very difficult. If the distance is not right the MP40s just dont do enough damage, if too many models are killed your squad DPS is cut and its a lot more difficult to kill.
But if you can get the MP40 to work on the Stormtroopers, it will kill extremely fast.
That is nonesense. There is no "ramp up". Certain values just scale up and down with range, which is propably what you are mistaking for that. With cqb weapons such as the MP40 for example you get more accuracy, higher burst duration and lower cooldown (among other things) the closer you are to your target.
Should you start an engagement from long range and close in, it feels like a ramp up. However that is not what you should be doing. Try to use them to ambush enemies, so you start firing as close as possible for maximum damage. But it does absolutely not matter how long you stay in an engagement to how much dps the weapons have.
They remove them for the ST.
Correct, I meant to say that you can't not longer use the G43 with the combination of the shrek.
Its not, the MP40 deals damage slowly at first, then rapidly builds damage.
An MP40 squad at CQC range for 1 second deals way less damage than a squad of stens, but put a couple seconds of time and theyll start to out damage the stens. (Stormtrooper MP40 vs Commando Sten)
No. You are wrong. A quick look at the stats would show you that. But if you insist that you are correct without any understanding of existing game mechanics, then suit yourself.
I don't even bother with the MP 40, in order to be effective they have to come to you pretty much face to face not even mid range. I find the Kar98 to be more effective.