Company of Heroes 2

Company of Heroes 2

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Doomier Guy Feb 27, 2020 @ 1:34am
What's the current balance like?
Haven't played CoH2 in about 3 years. Thinking of returning. Where's the balance at?
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Showing 1-15 of 36 comments
IncaUna Feb 27, 2020 @ 2:07am 
It s ok
Present Feb 27, 2020 @ 3:09am 
Funny.
IMO not bad when Relic abandoned it and PRO players took over. They definitely do some brave/funny changes.
ToeKnee Feb 27, 2020 @ 8:43am 
you should only take 1v1 pro games as testing balance. I've watched many pro tourneys and its well balanced.

Casual gamers who play 3v3 or 4v4, so many variables so its hard to say.
Ninj Feb 27, 2020 @ 9:45am 
Just came back, same situation as you are. The balance is garbage and axis favored again, don't even bother. Just some examples of the absolute imbecilic balancing of the community """balance""" team include completely ruining every 3v3 and 4v4 game with heavies at 12 minutes about a year ago, buffing fals to high heaven even though they didnt need it at all, and removing zooka from USF scout car crew.


Originally posted by ToeKnee:
you should only take 1v1 pro games as testing balance.
Why, because the jokes on the CBT (pretty fitting acronym for them considering what else it stands for) only balance around 1v1, the worst mode to play this game in and the one that the least amount of players actually play? Not that they don't screw 1v1 players over too, the maps added ~1 year ago were absolutely awful
Anakin Jared Feb 27, 2020 @ 10:44am 
I think it's at an alright point, there's some balance issues of course with certain situation like with powercreeped, extremely cost efficient, or flexible units, abilities with questionable cost efficient in both ways. Some faction design can lead to some one-sided advantages in the interaction of certain factions. (Such as Soviets going Penals, Snipers, and Scout car against OKW) But I believe it's at a point where your skill (Micro, situational awareness, sound strategic decisions, etc) and understanding of any faction with some good doctrine choice (though shouldn't be mandatory to choose one) can lead you to victory regardless.

In my opinion, some will undoubtedly blow the balance out of proportion, though every faction has a tool to deal with any situation without having to choose a commander (this should be especially true with British after the balance patch). Both allies and axis can have strats that may seem ridiculously effective, and both factions have enough room to excel in most situations.

There's one undeniable thing in my opinion. This is the BEST point of balance CoH2 has ever been in.
Originally posted by Anakin Jared:
I think it's at an alright point, there's some balance issues of course with certain situation like with powercreeped, extremely cost efficient, or flexible units, abilities with questionable cost efficient in both ways. Some faction design can lead to some one-sided advantages in the interaction of certain factions. (Such as Soviets going Penals, Snipers, and Scout car against OKW) But I believe it's at a point where your skill (Micro, situational awareness, sound strategic decisions, etc) and understanding of any faction with some good doctrine choice (though shouldn't be mandatory to choose one) can lead you to victory regardless.

In my opinion, some will undoubtedly blow the balance out of proportion, though every faction has a tool to deal with any situation without having to choose a commander (this should be especially true with British after the balance patch). Both allies and axis can have strats that may seem ridiculously effective, and both factions have enough room to excel in most situations.

There's one undeniable thing in my opinion. This is the BEST point of balance CoH2 has ever been in.

If you consider having your metas literally destroyed and balance team trying to return to it for just one doctrine, because reasons (like current mobile defenses disputes on puma, which is top kek itself) as the best balance, then sure thing.

I'm rather have my old JLI and Falls, which were niche, but good enough to consider. Your micro means nothing, if you make maps that certain attitude just pays out (hurr durr spam assgrens on urban, have luck, then into pg and gg). I'm fine with new USF, but it was kinda hard to make it even worse than that weird capt / leut balance in early 2018... but considering that balance was made on premise, that stuart was good enough all rounder that let's your stall even longer before need for major.

1v1 and 2v2 new maps are kinda awful. Kinda weird, when you consider, how many people just talking all day long, how 1v1 is the superior gamemode to 3v3, 4v4. Like map makers just making fun of this stupid practice and take much more effort with making bigger maps. Not saying that balance is kinda all over the places and most updates looked like: throw pasta and watch what will sticks -> wide tiger ace, the assgren progression (which should be not any, considering how badly assengis looks in comparison), pg from HQ.

At least they sorted out repeats like Moscow Outskirts being EXACT SAME MAP with Moscow Outskirts (Winter).

I mean, don't take this balance seriously, in most cases it's orbiting on whim of small group of 1v1 pros, who have issues with tactics, that are high risk and high reward for most players. And it never will be balanced like AoE2
Last edited by Sir Moisty Capybara; Feb 27, 2020 @ 8:38pm
scarc Feb 28, 2020 @ 4:28am 
Originally posted by Ninj:
Just came back, same situation as you are. The balance is garbage and axis favored again, don't even bother. Just some examples of the absolute imbecilic balancing of the community """balance""" team include completely ruining every 3v3 and 4v4 game with heavies at 12 minutes about a year ago, buffing fals to high heaven even though they didnt need it at all, and removing zooka from USF scout car crew.


Originally posted by ToeKnee:
you should only take 1v1 pro games as testing balance.
Why, because the jokes on the CBT (pretty fitting acronym for them considering what else it stands for) only balance around 1v1, the worst mode to play this game in and the one that the least amount of players actually play? Not that they don't screw 1v1 players over too, the maps added ~1 year ago were absolutely awful

Fals has allready been taken care of, and are even losing their faust ability next patch. Considdering fals is the only reason to choose the luftwaffe doctrine, they are elite infantery, but at this point they are prety balanced for what they are.
Ninj Feb 28, 2020 @ 7:29am 
Originally posted by scarc:
Fals has allready been taken care of, and are even losing their faust ability next patch. Considdering fals is the only reason to choose the luftwaffe doctrine, they are elite infantery, but at this point they are prety balanced for what they are.

They're still way too cheap and effective, and you should be complaining that the incompetent CBT let them keep a snare for so long not praising them for doing something months later.
Not to mention, for all the fancy new meme commanders the CBT likes adding, you think they would rebalance luftwaffe doctrine to not be garbage besides fals instead of just buffing fals to absurdity.
Seriously, there is no worth in the balance of this game now that this team is in charge.
Miss.Squidgy Feb 28, 2020 @ 9:27am 
From what iv'e played the allies feel weak, you can spam AT guns AT tanks combine it with AT infantry and all it does is just tickles the axis tanks, even when you have them on the flanks targeting the weaker side armour, bounce after bounce after bounce.

Also the soviets need a MG buff, the axis can casually walk up to the MG throw an grenade in the window and win the engagement.
BDSM Feb 28, 2020 @ 1:29pm 
If you ask Allies baby they ♥♥♥♥ on axis cus they fail in basics if you ask wehraboos they gonna do the same . Truth is the game is not in balanced state but the unbalanced is split across the board .
Avoid 2 v 2 cus is full trash simply because Ladder / mm system is joke copied from some kido homework and it's full with premades that for unknown reason can be match vs solo que players .
Advice is stick to 1 v 1 / 4 v 4 and spend many hours trying units and different tactics .
Get someone who is interesting in testing and create 1 v 1 scenario in which u can test every unit vs every unit and so on , won't make you much better player but at least you will know basics for every unit then the hard part is learning to micro like SC2 god and find what faction game-play suit you best .
Zombo Feb 28, 2020 @ 3:57pm 
Balance is terrible.. german units are superior in almost every way. You have to pay munitions to upgrade US units just to match what germans get right out of spawn. Other units are just superior period. - German mortars have far greater range than allied mortars. They can pound you all day, and you cant hit them back without pushing into front lines, while they safely sit behind theirs..
Originally posted by Zombo:
Balance is terrible.. german units are superior in almost every way. You have to pay munitions to upgrade US units just to match what germans get right out of spawn. Other units are just superior period. - German mortars have far greater range than allied mortars. They can pound you all day, and you cant hit them back without pushing into front lines, while they safely sit behind theirs..

Not really, but jist is true. Balance is terrible.
Doomier Guy Feb 29, 2020 @ 2:29am 
Looks like I'll be avoiding this in the meantime then :\
Last edited by Doomier Guy; Feb 29, 2020 @ 2:29am
scarc Feb 29, 2020 @ 4:11am 
Originally posted by Dr Li Wenliang, Martyr of Wuhan:
Looks like I'll be avoiding this in the meantime then :\

Most of the people on steam forums are just whiners who like to scream alot becaus this and that.(I see atleast a few of the clasic whiners in this thread). The only thing that was probably a total fail was the fals buff. You should try it out yourself and make your own opinion. The overal rating for this game has increased in the last years, so I would say it has become overall bether. My tip to you would be to not look for advice on the steam forum. It is usualy filled with cancer.
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Date Posted: Feb 27, 2020 @ 1:34am
Posts: 36