Company of Heroes 2

Company of Heroes 2

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Marty McFly Nov 3, 2018 @ 10:54am
Best Realism Mod?
Hey, the title already states everything.
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Showing 1-8 of 8 comments
somereal Nov 3, 2018 @ 11:14am 
there is no any modes :D
Katitoff Nov 3, 2018 @ 11:14am 
Neither, the game mechanics do not support anything like that.

Go play Men of War 2.
Deathstroke72 Nov 3, 2018 @ 11:44am 
Originally posted by Marty McFly:
Hey, the title already states everything.
Just play men of war for Realism.
Horcerer Nov 3, 2018 @ 11:59am 
Originally posted by somereal:
there is no any modes :D


Originally posted by Syphon:
Originally posted by Marty McFly:
Hey, the title already states everything.
Just play men of war for Realism.


Originally posted by Katitoff:
Neither, the game mechanics do not support anything like that.

Go play Men of War 2.

♥♥♥♥ off if you're not helping.

Spearhead is too fast paced but feels quite nice. It certainly makes the combat feel more realistic, and improves on the commander system.
Felinewolfie (Banned) Nov 3, 2018 @ 12:20pm 
Spearhead is the best realism mod there is.
somereal Nov 3, 2018 @ 1:29pm 
Originally posted by Spooky Horcerer:
Originally posted by somereal:
there is no any modes :D

♥♥♥♥ off if you're not helping.
♥♥♥♥ off you lame peace of ♥♥♥♥, nobodys play's that mods, oh I forget about you, sorry 1 man in the world from yellow house
YEGOR Nov 3, 2018 @ 5:14pm 
As mentioned earlier, Spearhead is probably the best developed. It uses lots of interesting solutions, such as numerous upgrades for all the squads and many new abilities and units. However, it is kind of hard to learn to play this mod, since it reworks combat completely to be much more dynamic and units die very quickly. If you want something a bit less complicated and more forgiving, try Wikinger. It is somewhat similar to the Blitzkrieg mod for CoH 1, but a little dumbed down in my opinion. One of its most interesting features in my opinion is the Blitzkrieg-like doctrine system implemented instead of CoH 2's commander system. Its main downside is he fact that it is still in development and the only factions that were completely implemented so far are US and OKW. The other factions are playable but they seem to severely lack content.
Last edited by YEGOR; Nov 3, 2018 @ 5:16pm
Jaykar Nov 3, 2018 @ 11:54pm 
Originally posted by pope:
As mentioned earlier, Spearhead is probably the best developed. It uses lots of interesting solutions, such as numerous upgrades for all the squads and many new abilities and units. However, it is kind of hard to learn to play this mod, since it reworks combat completely to be much more dynamic and units die very quickly. If you want something a bit less complicated and more forgiving, try Wikinger. It is somewhat similar to the Blitzkrieg mod for CoH 1, but a little dumbed down in my opinion. One of its most interesting features in my opinion is the Blitzkrieg-like doctrine system implemented instead of CoH 2's commander system. Its main downside is he fact that it is still in development and the only factions that were completely implemented so far are US and OKW. The other factions are playable but they seem to severely lack content.

3 of the 4 brits docs work for Wikinger, but yes, it a more forgiving spearhead if you fine things die to fast in spearhead.
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Date Posted: Nov 3, 2018 @ 10:54am
Posts: 8