Company of Heroes 2

Company of Heroes 2

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eren Jun 12, 2017 @ 8:28am
How to beat Penal Battalion blobs?
Its ♥♥♥♥ing annoying. Playing as Germans and OKW.
Last edited by eren; Jun 12, 2017 @ 8:29am
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Showing 1-15 of 22 comments
saymyname Jun 12, 2017 @ 8:39am 
MG + mortars/isg
MG + grenades
luchs/222 for the lolz

Don't try to spam back.
ShodaN Jun 12, 2017 @ 8:40am 
MGs and well times incendiary rounds for even easier times. And yes also the MG34. Just use more than one and let them cover eachother so that in case you have to move one the other will still catch the blob and not let it recover.
saymyname Jun 12, 2017 @ 8:41am 
Originally posted by DarTH ShodaN:
MGs and well times incendiary rounds for even easier times. And yes also the MG34. Just use more than one and let them cover eachother so that in case you have to move one the other will still catch the blob and not let it recover.
Does incindiary boost suppression or it's just dps btw ?
Last edited by saymyname; Jun 12, 2017 @ 8:41am
A Table Jun 12, 2017 @ 8:50am 
Originally posted by SAY_MY_NAME:
Originally posted by DarTH ShodaN:
MGs and well times incendiary rounds for even easier times. And yes also the MG34. Just use more than one and let them cover eachother so that in case you have to move one the other will still catch the blob and not let it recover.
Does incindiary boost suppression or it's just dps btw ?
Incindiary only boosts damage, as far as i experience.
One Ostruppen unit is enough to take out 20 Penal battalions.
ShodaN Jun 12, 2017 @ 9:11am 
Originally posted by SAY_MY_NAME:
Originally posted by DarTH ShodaN:
MGs and well times incendiary rounds for even easier times. And yes also the MG34. Just use more than one and let them cover eachother so that in case you have to move one the other will still catch the blob and not let it recover.
Does incindiary boost suppression or it's just dps btw ?

It boosts damage and penetration. More damage on a lower suppression MG just adds a bit more of a reason to reconsider staying in its arc. If you don't pin fast them you might at least kill them quickly enough so they cannot stand against the rest of your troops anymore regardless.
Nomad Jun 12, 2017 @ 9:17am 
I always have 2 pieces of stuka artillery for'em. Delays the production of tansk but stil efective startegy.
saymyname Jun 12, 2017 @ 12:01pm 
Originally posted by DarTH ShodaN:
Originally posted by SAY_MY_NAME:
Does incindiary boost suppression or it's just dps btw ?

It boosts damage and penetration. More damage on a lower suppression MG just adds a bit more of a reason to reconsider staying in its arc. If you don't pin fast them you might at least kill them quickly enough so they cannot stand against the rest of your troops anymore regardless.
Good point you got here.
eren Jun 12, 2017 @ 1:12pm 
I played against a penal blob again today and the guy put up a KV-whatever tank. It started bombarding my MG's from miles away and couldn't take it down with 3 P4's.
ShodaN Jun 12, 2017 @ 1:36pm 
Originally posted by blade_runner:
I played against a penal blob again today and the guy put up a KV-whatever tank. It started bombarding my MG's from miles away and couldn't take it down with 3 P4's.

A KV-2 is very late and expensive addition to an army. A Panzer 4 is more of an allrounder tank. Nonetheless 3 of them are able to take out a KV-2 easily since the KVs main gun wont hit moving targets well.

So the more pressing question is, what did you do with the 3 Panzers before the KV-2 showed up? If they did not pay off, you made a bad investment while showing your enemy that you overextended your build.

You already had invested into MGs for anti infantry and I doubt the rest of your infantry army didn't have anti infantry capabilities either. So why 3 alrounder tanks on top of that?
eren Jun 12, 2017 @ 1:38pm 
Originally posted by DarTH ShodaN:
Originally posted by blade_runner:
I played against a penal blob again today and the guy put up a KV-whatever tank. It started bombarding my MG's from miles away and couldn't take it down with 3 P4's.
I'm pretty bad on tank warfare. He also had penals running around and microing 3 tanks simultaneously was pretty challenging. This new penal abilitiy where you can stick a satchel in a tank is pretty annoying. Penals were completely useless back before, now they have this and can get PTRS. Literally guards rifle infantry.
ShodaN Jun 12, 2017 @ 1:43pm 
Originally posted by blade_runner:
Originally posted by DarTH ShodaN:
I'm pretty bad on tank warfare. He also had penals running around and microing 3 tanks simultaneously was pretty challenging. This new penal abilitiy where you can stick a satchel in a tank is pretty annoying. Penals were completely useless back before, now they have this and can get PTRS. Literally guards rifle infantry.

No and no. They used to be excellent anti infantry squads. Too excellent with their flamethrowers plus the high durability. They PTRS upgrade is an anti infantry downgrade for 2 PTRS that aren't super useful. Sticky satchels are good, but can easily be avoided if you keep moving. If you don't make mistakes here the enemy has to highly outplay and fool you to catch your tanks like that.
AxisInfantryAreOp Jun 12, 2017 @ 3:24pm 
Originally posted by Nomad:
I always have 2 pieces of stuka artillery for'em. Delays the production of tansk but stil efective startegy.
I would love to send a t34 or m4c anytime to screw you over
[KEBEL] Mal'akar Jun 12, 2017 @ 11:33pm 
Originally posted by ëvïlnïck8:
One Ostruppen unit is enough to take out 20 Penal battalions.

.....Ostruppen cant do anything alone
saymyname Jun 12, 2017 @ 11:34pm 
Originally posted by KEBEL Kah'brown (Mal'akar):
Originally posted by ëvïlnïck8:
One Ostruppen unit is enough to take out 20 Penal battalions.

.....Ostruppen cant do anything alone
Man, i have seen an osttruppen jump on a british plane and move the bombardment to their base.
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Date Posted: Jun 12, 2017 @ 8:28am
Posts: 22