Euro Truck Simulator 2

Euro Truck Simulator 2

Welcome to the Euro Truck Simulator 2 workshop!
Are you interested in driving custom trucks with custom cargo? Steam Workshop is where you can easily download fan-created mods, plug them right into the game, and keep them up to date!
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D3AN Jul 30, 2023 @ 5:13am
scs workshop uploader ERROR
hello, I have a problem, I did everything according to the youtube tutorial, but it throws me errors and I don't know where I'm doing wrong

ERROR [00003]: In the mod root folder there can be only versions.sii file and version packages. Found 1 not allowed entries:
ERROR [00003]: > /Universal

If anyone knows where the error is, I'd appreciate the advice. Thank you
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Showing 1-9 of 9 comments
Aliisa 5 Jul 30, 2023 @ 5:19am 
The folder must have the same name as the 'package_name' defined in 'versions.sii'.
D3AN Jul 30, 2023 @ 5:31am 
Originally posted by Aliisa:
The folder must have the same name as the 'package_name' defined in 'versions.sii'.

ERROR [00002] (universal): The version package does not exists!
ERROR [00003]: In the mod root folder there can be only versions.sii file and version packages. Found 1 not allowed entries:
ERROR [00003]: > /Wolf Truck&Trailer Skin
Aliisa 5 Jul 30, 2023 @ 5:40am 
For example.
The mod root should be only the 'universal' folder and 'versions.sii'.

The contents of 'versions.sii' should be as follows
SiiNunit { package_version_info : .universal { package_name: "universal" } }
D3AN Jul 30, 2023 @ 5:48am 
Originally posted by Aliisa:
For example.
The mod root should be only the 'universal' folder and 'versions.sii'.

The contents of 'versions.sii' should be as follows
SiiNunit { package_version_info : .universal { package_name: "universal" } }

and what should be named same as defined in 'versions.sii'.? I thought this
Aliisa 5 Jul 30, 2023 @ 5:56am 
If you want to rename the folder, define in 'package_name' the same name as the folder placed in the root of the mod.
And in 'package_version_info' define the name with a leading dot.

The folder name, 'package_name' and 'package_version_info' must always match as a set.
D3AN Jul 30, 2023 @ 6:08am 
Originally posted by Aliisa:
If you want to rename the folder, define in 'package_name' the same name as the folder placed in the root of the mod.
And in 'package_version_info' define the name with a leading dot.

The folder name, 'package_name' and 'package_version_info' must always match as a set.

so in version package_name must be the same name as i named in modstudio 2? and if I don't remember what I named it? where do i find out
Aliisa 5 Jul 30, 2023 @ 6:21am 
I don't know about Mods Studio 2 because I've never used it.
Please visit the Mods Studio 2 website.
ʞıɯpǝ 1 Jul 30, 2023 @ 7:45am 
Content in version.sii:
SiiNunit { package_version_info : .universal { package_name: "you_mod" } }
and the folder name must be in lowercase letters!
_KC76_ 3 Jul 30, 2023 @ 4:44pm 
Originally posted by Aliisa:
For example.
The mod root should be only the 'universal' folder and 'versions.sii'.

The contents of 'versions.sii' should be as follows
SiiNunit { package_version_info : .universal { package_name: "universal" } }

This ^^ is the correct answer.

for the SCS uploader to work correctly, you need to have the correct file and folder structure.

Your Mod should be set up like this:
Your Mod Folder, named "First Mod" ..
.. IN that Folder should be another Folder named "universal", and a File called "versions.sii"
- The "Versions.sii" should look like @Aliisa's example quoted above.
...Inside the "universal" Folder is where you put your Mod's files, Base files, Def files, mod preview image in .jpg format, Manifest.sii files, and mod description .txt file.
Last edited by _KC76_; Jul 30, 2023 @ 4:44pm
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