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번역 관련 문제 보고
I haven't done the map editor in this version but in the original game I thought you could disable the tech and it would do so. I guess not in this one.
What you can do though is disabling the unit in the options section and simply research the upgrade 'Pikeman' in a trigger. That way you cannot train the pikeman, but you also can't research the pikeman because it's already been done.
Unfortunately, that solution does not work. Like I said, disabling pikemen in the options menu does nothing, I can still build pikemen. If I trigger the pikemen research, it simply means that my spearmen are upgraded to pikemen from the get-go, and I cannot build spearmen, only pikemen (again, even if pikemen are disabled). I don't want to research the pikeman upgrade at all, I want to be limited to spearmen.
It's sounding like this is actually impossible, which seems silly to me, as I don't think it's such an unusual thing to want to include in a scenario. It's just disabling a unit upgrade, nothing fancy. But evidently it's too much to ask.
Here's another question for you, if you have the time. Can AoKTS be used to increase the population limit in scenarios beyond 200? The reason I'd like to do this is that the Workshop mod for infinite population replaces the same file as another mod I like, the "dead units stay forever" mod. It would be cool if there were a way to increase the pop. limit on a custom scenario beyond 200 (even just to 500) while also using the dead units mod. Any thoughts?
Thanks again for your time!
Multiplayer still has a bad performance, Map Editor is horribly trashy, no rework on the unit models for the different civs (There are nordic and arabic swordsmen but only for the editor and campaigns....).
But hey! New shiny water textures! Awesome!
As for the unit limit I thought AOKTS could do that as well.
At least the unofficial version for The Forgotten can do it I think.