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In addition it would be great if the Forgotten as well as any new expansions had voice overs at least for english, so it feels like a true expansion to the original campaigns.
Here are couple of topics that discussed what I mean by visual improvement, to make AOE 2 into a true HD remake.
http://steamcommunity.com/app/221380/discussions/0/540744935262589989/
http://steamcommunity.com/app/221380/discussions/0/617328967243686680/
Thanks for the continued support, and I hope we will see AOE IV someday, and perhaps a true HD remaster of the original AOE.
what sad is that AOE3 does not have any achievements im still hoping that achievements will be added but i guess that is a different team?
AOE3 does not have any active development for the game right now, it's essentially the same exact thing as the retail version so there is no steamworks integration. (trading cards aside, but they don't require any hooks into the game). I don't anticipate any changes to that in the near future.
Impressive you've gotten most of the achievements in age2 though, that is a HUGE list!
Carnage,
My focus is primarily around our legacy portfolio on Steam - and doing the best for the customers there. Unfortunately with Age of Empires Online, the system requires an almost MMO-esque online server infrastructure. That is closed at this point, so we won't be making any changes to it. I agree it had dramatically improved over it's life and had some great features and systems.
I don't want the multiplayer game. I appreciate many do; but there are a lot of people like me that really have little or no interest in MP. So a rehash of 'online' would be of ZERO interest to me. What would be fair is a remake of the game with plenty to keep teh SP people interested whilst offering more to the MP people too.
Is there something about AOE players and cheese? We've got waffles up there and toast here. I had brie on some nice warm bread with pear earlier, delicious.
Anyway, your question - I did not put bulleted notes in there since the focus on today's patch is around performance and under the hood stuff. There's also changes to team together as mentioned in the announce. We keep getting asked about performance, so wanted to focus on that specifically.
We did a pretty significant AI overhaul last year, and continue to make numerous improvements to the system and introduce new hooks. Often they aren't published in patch notes since a lot of the work is focused around some of our campaign development.
I would absolutely love to see AOE Online back in some form, I played that more than any other Age game for hundreds of hours.
Still dissapointed we never got to play the Romans.
So much wasted potential, when it was on the road out of the troubled past.
AOE Online was far from multiplayer only focused, the focus was much more on co-op and based on statistics the majority of people played PvE not PvP.
There certainly is :)
Cheese is a nutricious product often best when matured by neglecting it a long time then bringing it to a table and serving on a tasty fresh waffle or bread....mmmmmm.... :)
AoEII was on the shelf a long time and was served with toasty new scenarios scripted exquisitly to appeal to the taste of both old and new players. It passes the playability test of time so well we are left wanting an update that reflects our new hardware abilities.
Bring on AoEIV - keep the playability of II and boost the graphics and unit handling. :)
When I say MP I simply mean more than SP. I don't mind a game offering me Co-Op but I resent Devs taking a fantastically playable SP game and shrinking the SP to fit in other options.
I play for solitary peace and quiet. I don't mind an AI team mate; but really don't want to have an online only option that requires me interacting with other real people.
I'm certainly not a loner, but I do like to escape from the people around me at times. Freinds know I can enjoy a good chat too... but I can count on 2 fingers the number of pals I have played online with.
EDIT:typos