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Despite its weak HP, it's notoriously hard to counter efficiently. Other Infantry which do have bonuses vs. the Eagles cannot catch up. Eagles get a reasonable bonus vs. Cavalry. Due to the economic advantages of the Aztecs and Mayans, you can almost always swarm opposing Knights. Eagles have no trash counter, unlike the Scout Cavalry line. FU Hussars can take 24 arrows from FU Arbalests, Eagles with 60 HP and 4 pierce armour take 30. Mayan ones can take 50 from Arbalests or 34 from Longbowmen. Incan ones can take 60 from Arbalests or Longbows! For reference 180 HP Paladins take 60 from Arbalests or 45 from Longbows.
Eagles have no bonus vs. Archers. Only Monks (10), Siege (5), Cavalry (4) and Camels (2). They are still efficient vs. Archers though. Incan ones particularly excel here. Just one point of damage from most Archers.
Edit: I'd give Incas 10% cheaper Eagles, that's about it. 20% in Imperial if you're feeling adventurous.
wrong.
See pro games, not much to add.
Aztecs and Mayans are used in pro games for a reason.
I'm pretty sure the Mayan cheap archers bonus doesn't apply to Skirmishers. Other than that, good points.
Edit - Definitely sure it doesn't. Checked just now.
The cost of Eagle Warriors is one of the two factors (the other being their powerful eco bonuses) that allows Aztecs and Mayans to get through Castle Age; they have access to a highly effective army by Imperial and only have to collect enough Food to research Imperial Age and some key unit upgrades, such as Capped and Siege Ram. They don't have to try and support an army of Knights and stay in Castle Age.
Eagles are actually very cheap in a practical, normal 1v1 game.
Elite Eagles also have 4 base pierce armor, and base 9 attack, Aztec Eagles can end up with 17 Atk.
They aren't only meant to counter Archers, but let's discuss this: an Aztec Elite Eagle can withstand 30 Arbalest arrows before dying which is more than a Hussar and they furthermore have higher attack than a Hussar along with an attack bonus vs Archers. They only cost 5 more gold than Arbalests.
I'm not sure what tests you're running but slightly outnumbered Elite Eagles completely maul groups of hit and running Arbalests.
Nobody complains about them because they are borderline OP units.
Elite Eagles defeat basically every common unit cost effectively. The only units they don't auto-win against are Paladins and Champions, but on the other hand they defeat Cavaliers and Two-Handed Swordsmen so by the time you've researched Champion or Paladins, your Meso opponent will have probably wrecked your economy.
They are easy to mass up in early Imperial and withstand tons of building fire, and more importantly they have strong enough stats to destroy Town Centers (which Hussars can't do).
The whole point of them is to hit Imperial before your opponent does, mass up Elite Eagles, and send them straight at your enemy's Town Centers and villagers.
You missed the main use of eagle warriors, they are insanely good raiding units and very hard to stop as well. In aztecs 1v1 games people try to wall up as much as possible, because once a large group of eagles enter your base, you are pretty much dead.
Gunpowder is not actually a huge factor that you should consider them separate from other unit types. A Hand Cannoneer has the same weaknesses as an Arbalest or a Heavy Scorpion, and a Bombard Cannon is basically a variation on the Trebuchet.
Plumes kill Hand Cannoneers, Eagles kill Conqs and Janns who lack anti-Infantry attack bonuses, as well as Bombard Cannons, and most importantly Eagles + Plumes are cheaper.