Age of Empires II (2013)

Age of Empires II (2013)

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conqueror060 Feb 25, 2016 @ 2:26am
Serious bug on bari 3
Unfortunately I experienced one more gamebreaking bug today when I tried to play bari 3 scenario on hard. The green Normans after a couple of minutes (while I was defending the farms from the grey Normans attacks), just resigned like a random map AI resign! They quote the common "No wonder thou were victorious! I shalt abdicate" and just resigned!!!!!!!!!!!!!!!!!!!!!!

So, I just stopped playing the scenario after this ugly bug and I don't want to finish it with one of the basic enemies resigned from the start because of a bug!!! It is unplayable. Please fix.

Does anyone else experienced this?
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Showing 1-5 of 5 comments
NOCTURNE Feb 25, 2016 @ 4:03am 
Last time when I completed this scenario, there wasn't even green normans, just gray. Anyway, there is a similar bug on sforza 3. Almost the whole camp surrenders every time, + the sabotage objectives also won't work on that mission...
conqueror060 Feb 25, 2016 @ 5:06am 
Oh, this means that the colors have issues on this scenario as well? I can see 3 different colors on Normans, Yellow, Green and Gray. The Gray are on Dark Age and attacking at the small camp with the barracks (which protects the farms) in the start of the scenario. After 3-4 waves of grey soldiers, and even before the first objective is completed, the green Normans (they have tons of points, probably high resourses to keep producing soldiers and they are in Castle Age) just resigned!

I think many scenarios of the forgotten campaigns are bugged, I hope they will fix soon.

So far we have bugs on:

-Dracula (the whole campaign but especially scenarios 2 and 4)
-Bari (3)
-Sforza (3)
-Prithviraj (1 and 4)

I also have serious problems with lag on the York scenario, almost unplayable after 30 mins.

I will start playing again these days the Alaric campaign on Hard and I will see if there are some bugs.



conqueror060 Feb 25, 2016 @ 8:36am 
Just checked the colors, there is not any problem here regarding the colors of the enemies. Indeed, the huge and main Norman army is Gray, but there are two other Norman "players" in this scenario, one Yellow (the Norman navy i think) and one Green (probably the Green is there for supplying the main gray enemy with resourses or for side quests)?

So, the basic problem is that the Green enemy keeps resigning from the start and this ruins the whole scenario...
conqueror060 Feb 27, 2016 @ 4:22am 
I tried to play again this scenario today. The bug was appeared again. But I think, finally this issue doesn't affect the gameplay of the scenario and I was able to finish all tasks without further problems.

nicovallejos May 20, 2021 @ 8:58pm 
Originally posted by conqueror060:
Unfortunately I experienced one more gamebreaking bug today when I tried to play bari 3 scenario on hard. The green Normans after a couple of minutes (while I was defending the farms from the grey Normans attacks), just resigned like a random map AI resign! They quote the common "No wonder thou were victorious! I shalt abdicate" and just resigned!!!!!!!!!!!!!!!!!!!!!!

So, I just stopped playing the scenario after this ugly bug and I don't want to finish it with one of the basic enemies resigned from the start because of a bug!!! It is unplayable. Please fix.

Does anyone else experienced this?

Same here as well... I have to play this last mission in the Bari campaign very too late; since this game is updated to 5.7, I guess we have a serious problem... :steamsad:

I have sighted two Random Map AI players like Persia (orange color), whose town center is located inside the city and that's near the castle; and the Byzantine one (cyan color), whose town center is located on the road near the French camp and the bridge...

Looks like this mission is unplayable... I'm not sure if that bug is fixed in the Definitive Edition or not...
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Date Posted: Feb 25, 2016 @ 2:26am
Posts: 5