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I can understand how the slow and expensive turtle ship is never used, but I've never really understood why no one makes longboats? They're about as fast as a war galley, right?
The next couple civs are about tied: Huns thanks to their Housing saving bonus, Japanese due to the fishing bonus, and Persians due to extra resources and faster working Docks.
Then Saracens, then pretty much everybody else.
Spanish are NOT a top naval civ by any means. They need to wait until the Imperial Age and research Chemistry and Cannon Galleon to use that bonus, by which time the water will have easily been won. There are no..."water boom" maps where the Spanish can make reliable use of their bonus.
They're more expensive than Galleys, and they aren't that much better for the cost. By the time you can make Longboats, you will already have a bunch of Galleys since they are available in the Feudal Age. So it makes more sense to just upgrade all of your Galleys than to build more Longboats. Galleon is also cheaper than Elite Longboat.
AoE damage from longboats? That's news to me.
Regular Longboats miss their targets all the time. It's a programmed chance to miss.
Elite Longboats are more accurate, and each arrow does 1 extra damage, so the Elite version is actually pretty good but they are not much more cost effective than Galleons so their dirt cheap Galleons are still used more.
That makes me think of ANOTHER very important reason why Longboats aren't used: Galleons are good enough. Against the other 17 (or 22) civs in the game who have largely inferior Navies, there's no point in switching to more expensive Longboats.
Maybe if it's Viking vs Viking late game, or a severely disadvantaged Vikings vs a Saracen, then the Viking player might use Elite Longboats as a "tiebreaker" so to speak.
The OP did say he plays games in the post-imperial game setting. So a lot of that isn't to be concerned about.
Sorry. That's embarrassing; I usually read OPs pretty thoroughly.
In that case, Saracen would probably be the best.
Vikings with immediate access to Elite Longboat would probably be next.
Koreans and Spanish would be good if it's like a Death Match with each player having access to tons of resources to start, but it will take them a looooooong time to get their death machines going.
Then Turks, then everybody else.
What about Byzantine here? Because if you're starting post imp they could send their fire ships (AoF) at enemy docks before they have a chance to mass galleys. I realize massed galleys are going to beat fireships, but if they rushed fast enough, they might be able to prevent massed galleons from happening? Not sure about how this would actually work out, because I always play standard Dark Age start.
There are, however, some cases where longboats may be preferable. Like the chukonu, the longboat are pretty good at taking out rams. If pop limit is getting close longboats are more pop effective since they are stronger per unit.