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To answer your quenstion i guess it's because of the following reasons:
AoE isn't a breakneck speed clickfest that leaves you feeling anxious after you're done
AoE allows you to win through different ways in different modes
AoE leaves you a very wide choice of factions with common units to tailor your playstyle around a specific civilization you may like
AoE allows you to actually win through Strategy not to confuse with Tactics,for example,you know when you were behind cause of focusing on getting a strong economy going while others skirmished all over the map? Now you may have the advantage
I'm still re-learning the game after so much time but i had a great 3v4 match (host ♥♥♥♥♥♥ up) where although outnumbered i could hold my own while map resources slowly exhausted,and since i was using Italians when no gold was left on the map thanks to Silk Way i could have the edge over my opponents thanks to stronger trading translated into replaceable losses while the enemy had many more soldiers but couldn't cope as well with losing units.
That's my idea about the game popularity at least,so many options to have fun the way you prefer while not necessarily mean you are doing bad.
AoE2 is one of the most micro-intensive RTS games there are. It's constant micro from start to finish and unless you are in top ~1%, it's more likely your game is decided by who had the better micro than by who had the better macro-level decisions.
Every modern RTS games has such nice things as rudimentary target priorization, hotkeys for selecting same units, repeat on factories, proper command queueing... But no, In AoE you even have to manually keep adding farms to be reseeded.
Conquest & gg'ing is by far the majority standard.
If the game goes to mid-to-late game, 90% of the time the player who has the better ability to keep responding to events and keep managing their economy while fending off the other player is the victor.
Nothing strategical in that.
AoE2 is interesting and strategically deep when played by players who are close-to each other in micro level and can handle their full economy while also having time for the military units. That's the top ~1%.
For the 99% rest of the players, the way to improve is to keep improving hotkey usage, keep improving micro, keep trying to put more and more attention to as many units as possible. Which exact units and which exact wider strategies you decide to employ come second to that.
In the end, this might actually be a good thing; By making micro the constraint, there's always more strategic decisions available to you as you keep improving in the game. Expert-level AoE2 is really great in that way.
if HD runs better why pro scene isn't on HD then?