Age of Empires II (2013)

Age of Empires II (2013)

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Destroying trees
Yesterday me and three friends were playing a match against 4 bots on a map divided across the middle by trees.
Me and one of them for some reason couldn't destroy trees with catapults or trebuchets but the other two could.
I was Mayans and he was Huns, they were Mongols and Spanish.

Was it a bug or civ specific?
Last edited by Elitewrecker PT; Nov 7, 2016 @ 3:01pm
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Showing 1-6 of 6 comments
Ashur_Arbaces Nov 7, 2016 @ 3:15pm 
First of all it depends on wich dataset you're using: In the original game only siege onagers and trebuchets can cut trees (of the 4 civs you mentioned only Mongols get siege onagers) and trebuchets can only cut trees in a really ♥♥♥♥♥♥ way (it takes forever) and chemistry sometimes ♥♥♥♥♥ with the ability to cut trees of the trebuchets. Before chemistry you have to use attack ground with trebs after chemistry you have to target trees individually IIRC, it possible they already patched though.

In the expansions trebs are a lot better at cutting trees and regular onagers can cut trees too. But mangonels still can't so the Huns still have to rely on trebs because they don't get the onager upgrade.
Elitewrecker PT Nov 7, 2016 @ 3:36pm 
By original you still mean the HD edition but with expansions disabled?

PS: Having played another game, same composition, I tried with trebuchets by right-clicking and it worked (could swear I tried it the other time), without chemistry, not sure if I tried with.
But the other game attacking ground with trebs didn't work.
Last edited by Elitewrecker PT; Nov 7, 2016 @ 6:01pm
Trebs and Siege Onagers can cut trees. In the Forgotten, Onagers can also cut trees

Trebs are very, very funny things. Because they have no area effect at all. Unlike every other siege weapon in the game. This means they need a direct hit.

This means that if they miss a tree by a smidgeon - because you used Attack Ground, which just attacks an area, you won't chop any trees. However, if you actively tell the treb to attack the tree then you might get better results...

... might.

Trebs also have a hardcoded accuracy bonus of 80% against 1x1 objects. So there's a one-in-five chance that your shot will miss anyway.

In any case, you'll only chop down one tree at a time.




I'm not sure what Chemistry does though - the first post might be right, as I usually research Chem immediately when reaching Imp (because I NEED CANNON GALLEONS)
TriRem Nov 8, 2016 @ 1:34am 
Originally posted by aidenpons:
Trebs also have a hardcoded accuracy bonus of 80% against 1x1 objects. So there's a one-in-five chance that your shot will miss anyway.
)
Trebs have hardcoded accuracy of 80% against 1x1 BUILDINGS, their accuracy against anything else is not hardcoded, it is 15% except for huns.
Lord Puddington Nov 8, 2016 @ 1:36am 
What about other trebs? Still 15%?
TriRem Nov 8, 2016 @ 1:48am 
All civs' trebs have 100% accuracy against buildings bigger than 1x1, 80% against 1x1 buildings. Against anything else it is 15% for everyone but the huns who have 50%.
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Date Posted: Nov 7, 2016 @ 3:00pm
Posts: 6