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"Work" faster also affects technology research times.
Things that get faster by increase are movement speed, rotation speed, productivity (the mayan civ bonus), faith recharge rate, garrison heal rate and work rate which means trebuchet packing speed, villager gathering speed, or building production speed. Note that if you increase work rate for buildings, the techs and units produced in those buildings happen faster but if you increase the time required for individual units, unit classes or techs, they happen slower. This may cause confusion.
Conclusion: The latter is straightforward. Increase of 20% means 20% faster rate but for the former, if the text claims an increase of infantry creation speed by 20%, then actually 20% is cut from the time span of required unit train time.
Saves 13 secs going from Feudal to Castle, and 28 going from Castle to Imperial.