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Also, may I ask how it's one dimensional? I find it's good at killing anything that isn't a ranged unit and/or has a ton of pierce armour.
I'll leave the technical stuff to others as I never pay much attentioon to it. The Arumbai will tend to focus on a few of teh elephants and you ju8st need to pull back any badly wounded for your monks to heal. Ilioke to work with 3 Elephants per monk
Add in mangonels/onagers if a critical mass is assembled.
In imperial age you can match the attack of those Arambais with gunpowder units which incidently are effective against Arambais as well.
As for unique units there's plenty, basicly all ranged units able to match the Arambai's rang is able to take them head-on although having higher range helps like the Janisarry, Rattan archer, Longbow and Gbeto.
Camels are also an option due to their somewhat higher speed and bonus damage against cav but the Burmese monk are excellent so beware of that.
As for using Arambai, it's pretty much a discounted conquistador. Hit-and-run, avoid thrash units and archers. The difference comes when a large number is assembled where the innaccuracey of the Arambais translates into mass AoE damage but the Arambai also has low range so beware of powerfull ranged units mentioned above. Don't put too many faith into the Manipur cavalry tech since a simple masonry research can negate the benefits of manipur cav on Arambais but you may sneak in a farm destruction 2 with that tech in the early-imperial can be somewhat of a nuisance.
Edit: I misread some of part of the post, oh well should still be insightful
Although, I read that they changed Manipur cavalry so that even if you research Masonry AND Architecture, the bonus won't be negated, only reduced down to +3, instead of +6.
Also stone walling..