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https://www.youtube.com/channel/UChzLZJo-SxuPHz-oYKAIC_g/search?query=Hard
Spirit Of The Law has a lot of great content. Also TheViperAOC channel does a play-through of the campaign on Hard difficulty. These guys play online though, you can tell because they are so quick with all the hotkeys!
I don't use other civs because it feels you have to follow the cookie cutter building orders you get on videos and on the internet which I refuse to do because I rather play the game in my own way and not in a set pattern every game which i find boring.
Goths essentially give you more freedom to do building orders in your own way more than other civs, I currently find.
I've not tried all the civs yet. But I am willing to succeed with others since being tied to just Goths is also lame.
Tutorials: https://www.youtube.com/watch?v=zQ5NOGLd3PE&list=PLOZFzqxtvtxf2He2njHa8MvjbPGxqymS8
Gameplay:
https://www.youtube.com/watch?v=-kZ6Ckh1YBw
https://www.youtube.com/watch?v=H7OC8lT1JRk
https://www.youtube.com/watch?v=N-jWL5f9MJg
https://www.youtube.com/watch?v=xbwLWzvpYPk
https://www.youtube.com/watch?v=CFZ6qjBpOTU
https://www.youtube.com/watch?v=8tEnjsB1y34
Then I just sit and wait for the enemy's resources to run dry. When they run out of gold they can't field any heavy units. Halberds will rip through light cavalry and the longbows will deal with anything from a safe distance. If the halberds falls apart, pull the longbows back to the tower line. I tend to build 10 barracks and spam halberds as fast as I can to swamp their units. On some maps with less wood you can even get to the point that they can't build anything at all but this takes a long time.
In this style, it's your economy which actually wins for you. You just need to throw more halberds than the enemy can absorb, to keep your longbows and trebuchets safe while they take the enemy town apart. Obviously it won't work against teamed enemies, as they can generate gold. Try to grab relics early too.
I'm not good enough to beat hard AIs on my own.
The level of difficulty is not the same thing to consider. It depends of the others parameters of the game. For example, despite I considered myself not as a very good player, I bate the computer at 1 vs 7 (7 enemy players in the same team) in hardest level : not so difficult, I took Vikings and I played with a little island map with a limit of 25 population, beating every player one by one (after it is long to play).
I tried to make the same thing with Goths (1 vs 7) in a Arabic map but I failed (I succeeded with the second most difficult level). The interest to take Goth in this case is to have 35 of population in Imperial age against 25 for the enemies.
Good bye