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Formations can be used to dodge mangonels/onagers by using the '2 groups' formation
I tend to simply assign hotkeys only when I've got more than 40 units - even then, I'll usually just use double-click.
All my tactics are different - modded Siege Onager + BBC + Scorp spam just goes all on one hotkey, a Turtle Ship spam just is a double-click, a Samurai rally-point I don't bother with hotkeys...
No perfect way of doing it, it all depends on your strategy.
If you want an all out push, you'll most likely want to divide by ranged/cavalry/siege/infantry and so on.
Best strategies are mixed, however: I'd like to always be able to have one (or more) group of units (usually cavalry, sometimes ranged) to harass my enemies, while I build my main force. Against the AI, it's fun to harass with cavalry and, when they send pikes, run away but send a couple of horseman back (while main force is chased by pikes) and keep on harassing.
It'd be awesome if we could «select all military units» or, even better, «all siege units» because my resolution isn't the best, and sometimes we have units scattered all over a big map.
It would be helpful on LudiKRIS size to select all idle military units. The minimap is too small to be of any real use, even on Military view. If I'm in a hurry and don't create control groups beforehand, I'll lose a few dozen units scattered here and there around the map.
1 / 2 : for main unit type, usually gold-heavy units that shouldn't be wasted (for exp janissary and hand cannoneers for Turks)
2 / 3 : for support units ( for exp hussars and/or champions to protect the janissarys)
4 / 5 : siege units